#include <FollowMovementGenerator.h>
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| FollowMovementGenerator (Unit *target, float range, ChaseAngle angle, Optional< Milliseconds > duration) |
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| ~FollowMovementGenerator () |
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void | Initialize (Unit *) override |
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void | Reset (Unit *) override |
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bool | Update (Unit *, uint32) override |
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void | Deactivate (Unit *) override |
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void | Finalize (Unit *, bool, bool) override |
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MovementGeneratorType | GetMovementGeneratorType () const override |
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void | UnitSpeedChanged () override |
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| MovementGenerator () |
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| MovementGenerator (MovementGenerator const &)=delete |
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| MovementGenerator (MovementGenerator &&)=delete |
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MovementGenerator & | operator= (MovementGenerator const &)=delete |
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MovementGenerator & | operator= (MovementGenerator &&)=delete |
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virtual | ~MovementGenerator () |
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virtual void | Initialize (Unit *owner)=0 |
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virtual void | Reset (Unit *owner)=0 |
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virtual bool | Update (Unit *owner, uint32 diff)=0 |
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virtual void | Deactivate (Unit *owner)=0 |
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virtual void | Finalize (Unit *owner, bool active, bool movementInform)=0 |
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virtual MovementGeneratorType | GetMovementGeneratorType () const =0 |
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virtual void | UnitSpeedChanged () |
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virtual void | Pause (uint32) |
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virtual void | Resume (uint32) |
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virtual bool | GetResetPosition (Unit *, float &, float &, float &) |
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void | AddFlag (uint16 const flag) |
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bool | HasFlag (uint16 const flag) const |
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void | RemoveFlag (uint16 const flag) |
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virtual std::string | GetDebugInfo () const |
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| AbstractFollower (Unit *target=nullptr) |
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| ~AbstractFollower () |
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void | SetTarget (Unit *unit) |
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Unit * | GetTarget () const |
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Definition at line 33 of file FollowMovementGenerator.h.
◆ FollowMovementGenerator()
◆ ~FollowMovementGenerator()
FollowMovementGenerator::~FollowMovementGenerator |
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default |
◆ Deactivate()
void FollowMovementGenerator::Deactivate |
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Unit * |
owner | ) |
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overridevirtual |
◆ Finalize()
void FollowMovementGenerator::Finalize |
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Unit * |
owner, |
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bool |
active, |
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bool |
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) |
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overridevirtual |
◆ GetMovementGeneratorType()
◆ Initialize()
void FollowMovementGenerator::Initialize |
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Unit * |
owner | ) |
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overridevirtual |
◆ Reset()
void FollowMovementGenerator::Reset |
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Unit * |
owner | ) |
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overridevirtual |
◆ UnitSpeedChanged()
void FollowMovementGenerator::UnitSpeedChanged |
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inlineoverridevirtual |
◆ Update()
bool FollowMovementGenerator::Update |
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Unit * |
owner, |
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uint32 |
diff |
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) |
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overridevirtual |
◆ UpdatePetSpeed()
void FollowMovementGenerator::UpdatePetSpeed |
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Unit * |
owner | ) |
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private |
◆ _angle
◆ _checkTimer
◆ _duration
◆ _lastTargetPosition
◆ _path
◆ _range
float const FollowMovementGenerator::_range |
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private |
◆ CHECK_INTERVAL
constexpr uint32 FollowMovementGenerator::CHECK_INTERVAL = 100 |
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staticconstexprprivate |
The documentation for this class was generated from the following files: