This is the complete list of members for CreatureAIFactory< REAL_AI, is_db_allowed >, including all inherited members.
_isDBAllowed | SelectableAI< Creature, CreatureAI > | private |
_key | FactoryHolder< CreatureAI, Creature > | private |
_scriptId | SelectableAI< Creature, CreatureAI > | private |
Create(Creature *c) const override | CreatureAIFactory< REAL_AI, is_db_allowed > | inlinevirtual |
CreatureAIFactory(std::string const &name) | CreatureAIFactory< REAL_AI, is_db_allowed > | inline |
FactoryHolder(std::string const &k) | FactoryHolder< CreatureAI, Creature > | inlineexplicit |
FactoryHolderRegistry typedef | FactoryHolder< CreatureAI, Creature > | |
GetScriptId() const | SelectableAI< Creature, CreatureAI > | inline |
IsScriptNameAllowedInDB() const final override | SelectableAI< Creature, CreatureAI > | inlinevirtual |
Permit(Creature const *c) const override | CreatureAIFactory< REAL_AI, is_db_allowed > | inlinevirtual |
RegisterSelf() | FactoryHolder< CreatureAI, Creature > | inline |
SelectableAI(std::string const &name, uint32 scriptId, bool isDBAllowed) | SelectableAI< Creature, CreatureAI > | inline |
~DBPermit() | DBPermit | inlinevirtual |
~FactoryHolder() | FactoryHolder< CreatureAI, Creature > | inlinevirtual |
~Permissible() | Permissible< Creature > | inlinevirtual |