TrinityCore
instance_gruuls_lair.cpp File Reference
#include "ScriptMgr.h"
#include "Creature.h"
#include "gruuls_lair.h"
#include "InstanceScript.h"
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Classes

class  instance_gruuls_lair
 
struct  instance_gruuls_lair::instance_gruuls_lair_InstanceMapScript
 

Functions

void AddSC_instance_gruuls_lair ()
 

Variables

DoorData const doorData []
 
MinionData const minionData []
 
DungeonEncounterData const encounters []
 

Function Documentation

◆ AddSC_instance_gruuls_lair()

void AddSC_instance_gruuls_lair ( )

Definition at line 104 of file instance_gruuls_lair.cpp.

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Variable Documentation

◆ doorData

◆ encounters

DungeonEncounterData const encounters[]
Initial value:
=
{
{ DATA_MAULGAR, {{ 649 }} },
{ DATA_GRUUL, {{ 650 }} }
}

Definition at line 40 of file instance_gruuls_lair.cpp.

◆ minionData

MinionData const minionData[]
Initial value:
=
{
{ 0, 0 }
}
@ NPC_MAULGAR
Definition: gruuls_lair.h:37
@ NPC_KROSH_FIREHAND
Definition: gruuls_lair.h:38
@ NPC_KIGGLER_THE_CRAZED
Definition: gruuls_lair.h:40
@ NPC_OLM_THE_SUMMONER
Definition: gruuls_lair.h:39
@ NPC_BLINDEYE_THE_SEER
Definition: gruuls_lair.h:41

Definition at line 30 of file instance_gruuls_lair.cpp.