TrinityCore
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#include "GameObject.h"
#include "Map.h"
#include "ObjectAccessor.h"
#include "OutdoorPvPTF.h"
#include "Player.h"
#include "ScriptMgr.h"
#include "WorldStatePackets.h"
Go to the source code of this file.
Classes | |
class | OutdoorPvP_terokkar_forest |
Functions | |
void | AddSC_outdoorpvp_tf () |
Variables | |
uint8 const | OutdoorPvPTFBuffZonesNum = 5 |
uint32 const | OutdoorPvPTFBuffZones [OutdoorPvPTFBuffZonesNum] |
uint32 const | TF_LOCK_TIME = 3600 * 6 * 1000 |
uint32 const | TF_LOCK_TIME_UPDATE = 15000 |
int32 const | TF_CAPTURE_BUFF = 33377 |
uint32 const | TF_ALLY_QUEST = 11505 |
uint32 const | TF_HORDE_QUEST = 11506 |
void AddSC_outdoorpvp_tf | ( | ) |
uint32 const OutdoorPvPTFBuffZones[OutdoorPvPTFBuffZonesNum] |
Definition at line 27 of file OutdoorPvPTF.cpp.
uint8 const OutdoorPvPTFBuffZonesNum = 5 |
Definition at line 26 of file OutdoorPvPTF.cpp.
uint32 const TF_ALLY_QUEST = 11505 |
Definition at line 45 of file OutdoorPvPTF.cpp.
int32 const TF_CAPTURE_BUFF = 33377 |
Definition at line 43 of file OutdoorPvPTF.cpp.
uint32 const TF_HORDE_QUEST = 11506 |
Definition at line 46 of file OutdoorPvPTF.cpp.
uint32 const TF_LOCK_TIME = 3600 * 6 * 1000 |
Definition at line 37 of file OutdoorPvPTF.cpp.
uint32 const TF_LOCK_TIME_UPDATE = 15000 |
Definition at line 40 of file OutdoorPvPTF.cpp.