TrinityCore
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#include "ScriptMgr.h"
#include "GameObject.h"
#include "InstanceScript.h"
#include "Map.h"
#include "MotionMaster.h"
#include "ObjectAccessor.h"
#include "Player.h"
#include "ScriptedCreature.h"
#include "serpent_shrine.h"
#include "TemporarySummon.h"
Go to the source code of this file.
Classes | |
struct | boss_lady_vashj |
struct | npc_enchanted_elemental |
struct | npc_tainted_elemental |
struct | npc_toxic_sporebat |
struct | npc_shield_generator_channel |
class | item_tainted_core |
Macros | |
#define | MIDDLE_X 30.134f |
#define | MIDDLE_Y -923.65f |
#define | MIDDLE_Z 42.9f |
#define | SPOREBAT_X 30.977156f |
#define | SPOREBAT_Y -925.297761f |
#define | SPOREBAT_Z 77.176567f |
#define | SPOREBAT_O 5.223932f |
Enumerations | |
enum | LadyVashj { SAY_INTRO = 0 , SAY_AGGRO = 1 , SAY_PHASE1 = 2 , SAY_PHASE2 = 3 , SAY_PHASE3 = 4 , SAY_BOWSHOT = 5 , SAY_SLAY = 6 , SAY_DEATH = 7 , SPELL_SURGE = 38044 , SPELL_MULTI_SHOT = 38310 , SPELL_SHOCK_BLAST = 38509 , SPELL_ENTANGLE = 38316 , SPELL_STATIC_CHARGE_TRIGGER = 38280 , SPELL_FORKED_LIGHTNING = 40088 , SPELL_SHOOT = 40873 , SPELL_POISON_BOLT = 40095 , SPELL_TOXIC_SPORES = 38575 , SPELL_MAGIC_BARRIER = 38112 , SHIED_GENERATOR_CHANNEL = 19870 , ENCHANTED_ELEMENTAL = 21958 , TAINTED_ELEMENTAL = 22009 , COILFANG_STRIDER = 22056 , COILFANG_ELITE = 22055 , TOXIC_SPOREBAT = 22140 , TOXIC_SPORES_TRIGGER = 22207 } |
Functions | |
void | AddSC_boss_lady_vashj () |
Variables | |
float | ElementPos [8][4] |
float | ElementWPPos [8][3] |
float | SporebatWPPos [8][3] |
float | CoilfangElitePos [3][4] |
float | CoilfangStriderPos [3][4] |
float | ShieldGeneratorChannelPos [4][4] |
#define MIDDLE_X 30.134f |
Definition at line 67 of file boss_lady_vashj.cpp.
#define MIDDLE_Y -923.65f |
Definition at line 68 of file boss_lady_vashj.cpp.
#define MIDDLE_Z 42.9f |
Definition at line 69 of file boss_lady_vashj.cpp.
#define SPOREBAT_O 5.223932f |
Definition at line 74 of file boss_lady_vashj.cpp.
#define SPOREBAT_X 30.977156f |
Definition at line 71 of file boss_lady_vashj.cpp.
#define SPOREBAT_Y -925.297761f |
Definition at line 72 of file boss_lady_vashj.cpp.
#define SPOREBAT_Z 77.176567f |
Definition at line 73 of file boss_lady_vashj.cpp.
enum LadyVashj |
Definition at line 36 of file boss_lady_vashj.cpp.
void AddSC_boss_lady_vashj | ( | ) |
float CoilfangElitePos[3][4] |
Definition at line 112 of file boss_lady_vashj.cpp.
float CoilfangStriderPos[3][4] |
Definition at line 119 of file boss_lady_vashj.cpp.
float ElementPos[8][4] |
Definition at line 76 of file boss_lady_vashj.cpp.
float ElementWPPos[8][3] |
Definition at line 88 of file boss_lady_vashj.cpp.
float ShieldGeneratorChannelPos[4][4] |
Definition at line 126 of file boss_lady_vashj.cpp.
float SporebatWPPos[8][3] |
Definition at line 100 of file boss_lady_vashj.cpp.