TrinityCore
SpellLevelsEntry Struct Reference

#include <DB2Structure.h>

Public Attributes

uint32 ID
 
uint8 DifficultyID
 
int16 MaxLevel
 
uint8 MaxPassiveAuraLevel
 
int32 BaseLevel
 
int32 SpellLevel
 
uint32 SpellID
 

Detailed Description

Definition at line 3700 of file DB2Structure.h.

Member Data Documentation

◆ BaseLevel

int32 SpellLevelsEntry::BaseLevel

Definition at line 3706 of file DB2Structure.h.

◆ DifficultyID

uint8 SpellLevelsEntry::DifficultyID

Definition at line 3703 of file DB2Structure.h.

◆ ID

uint32 SpellLevelsEntry::ID

Definition at line 3702 of file DB2Structure.h.

◆ MaxLevel

int16 SpellLevelsEntry::MaxLevel

Definition at line 3704 of file DB2Structure.h.

◆ MaxPassiveAuraLevel

uint8 SpellLevelsEntry::MaxPassiveAuraLevel

Definition at line 3705 of file DB2Structure.h.

◆ SpellID

uint32 SpellLevelsEntry::SpellID

Definition at line 3708 of file DB2Structure.h.

◆ SpellLevel

int32 SpellLevelsEntry::SpellLevel

Definition at line 3707 of file DB2Structure.h.


The documentation for this struct was generated from the following file: