TrinityCore
instance_stonecore.cpp File Reference
#include "ScriptMgr.h"
#include "Creature.h"
#include "CreatureGroups.h"
#include "GameObject.h"
#include "InstanceScript.h"
#include "Map.h"
#include "stonecore.h"
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Classes

class  instance_stonecore
 
struct  instance_stonecore::instance_stonecore_InstanceScript
 

Macros

#define MAX_ENCOUNTER   4
 

Functions

void AddSC_instance_stonecore ()
 

Variables

ObjectData const creatureData []
 
DungeonEncounterData const encounters []
 

Macro Definition Documentation

◆ MAX_ENCOUNTER

#define MAX_ENCOUNTER   4

Definition at line 26 of file instance_stonecore.cpp.

Function Documentation

◆ AddSC_instance_stonecore()

void AddSC_instance_stonecore ( )

Definition at line 242 of file instance_stonecore.cpp.

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Variable Documentation

◆ creatureData

ObjectData const creatureData[]
Initial value:
=
{
{ 0, 0 }
}
@ DATA_HIGH_PRIESTESS_AZIL
Definition: stonecore.h:32
@ DATA_CORBORUS
Definition: stonecore.h:29
@ DATA_SLABHIDE
Definition: stonecore.h:30
@ DATA_STONECORE_TELEPORTER
Definition: stonecore.h:45
@ DATA_MILLHOUSE_MANASTORM
Definition: stonecore.h:35
@ DATA_STONECORE_TELEPORTER_2
Definition: stonecore.h:46
@ NPC_MILLHOUSE_MANASTORM
Definition: stonecore.h:55
@ NPC_STONECORE_TELEPORTER
Definition: stonecore.h:64
@ NPC_HIGH_PRIESTESS_AZIL
Definition: stonecore.h:60
@ NPC_CORBORUS
Definition: stonecore.h:57
@ NPC_STONECORE_TELEPORTER_2
Definition: stonecore.h:65
@ NPC_SLABHIDE
Definition: stonecore.h:58

Definition at line 38 of file instance_stonecore.cpp.

◆ encounters

DungeonEncounterData const encounters[]
Initial value:
=
{
{ DATA_CORBORUS, {{ 1056 }} },
{ DATA_SLABHIDE, {{ 1059 }} },
{ DATA_OZRUK, {{ 1058 }} },
{ DATA_HIGH_PRIESTESS_AZIL, {{ 1057 }} }
}
@ DATA_OZRUK
Definition: stonecore.h:31

Definition at line 49 of file instance_stonecore.cpp.