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ByteBuffer & | operator<< (ByteBuffer &data, GarrisonPlotInfo const &plotInfo) |
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ByteBuffer & | operator<< (ByteBuffer &data, GarrisonBuildingInfo const &buildingInfo) |
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ByteBuffer & | operator<< (ByteBuffer &data, GarrisonFollower const &follower) |
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ByteBuffer & | operator<< (ByteBuffer &data, GarrisonEncounter const &encounter) |
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ByteBuffer & | operator<< (ByteBuffer &data, GarrisonMissionReward const &missionRewardItem) |
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ByteBuffer & | operator<< (ByteBuffer &data, GarrisonMission const &mission) |
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ByteBuffer & | operator<< (ByteBuffer &data, GarrisonMissionBonusAbility const &areaBonus) |
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ByteBuffer & | operator<< (ByteBuffer &data, GarrisonTalentSocketData const &talentSocketData) |
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ByteBuffer & | operator<< (ByteBuffer &data, GarrisonTalent const &talent) |
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ByteBuffer & | operator<< (ByteBuffer &data, GarrisonCollectionEntry const &collectionEntry) |
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ByteBuffer & | operator<< (ByteBuffer &data, GarrisonCollection const &collection) |
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ByteBuffer & | operator<< (ByteBuffer &data, GarrisonEventEntry const &event) |
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ByteBuffer & | operator<< (ByteBuffer &data, GarrisonEventList const &eventList) |
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ByteBuffer & | operator<< (ByteBuffer &data, GarrisonSpecGroup const &specGroup) |
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ByteBuffer & | operator<< (ByteBuffer &data, GarrisonInfo const &garrison) |
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ByteBuffer & | operator<< (ByteBuffer &data, FollowerSoftCapInfo const &followerSoftCapInfo) |
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ByteBuffer & | operator<< (ByteBuffer &data, GarrisonRemoteBuildingInfo const &building) |
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ByteBuffer & | operator<< (ByteBuffer &data, GarrisonRemoteSiteInfo const &site) |
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ByteBuffer & | operator<< (ByteBuffer &data, GarrisonBuildingMapData const &building) |
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