TrinityCore
instance_utgarde_keep.cpp File Reference
#include "ScriptMgr.h"
#include "Creature.h"
#include "GameObject.h"
#include "InstanceScript.h"
#include "utgarde_keep.h"
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Classes

class  instance_utgarde_keep
 
struct  instance_utgarde_keep::instance_utgarde_keep_InstanceMapScript
 

Functions

void AddSC_instance_utgarde_keep ()
 

Variables

DoorData const doorData []
 
MinionData const minionData []
 
DungeonEncounterData const encounters []
 

Function Documentation

◆ AddSC_instance_utgarde_keep()

void AddSC_instance_utgarde_keep ( )

Definition at line 205 of file instance_utgarde_keep.cpp.

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Variable Documentation

◆ doorData

◆ encounters

DungeonEncounterData const encounters[]
Initial value:
=
{
{ DATA_PRINCE_KELESETH, {{ 2026 }} },
{ DATA_SKARVALD_DALRONN, {{ 2024 }} },
{ DATA_INGVAR, {{ 2025 }} }
}
@ DATA_PRINCE_KELESETH
@ DATA_SKARVALD_DALRONN
Definition: utgarde_keep.h:32

Definition at line 38 of file instance_utgarde_keep.cpp.

◆ minionData

MinionData const minionData[]
Initial value:
=
{
{ 0, 0 }
}
@ NPC_SKARVALD
Definition: utgarde_keep.h:47
@ NPC_DALRONN
Definition: utgarde_keep.h:48

Definition at line 31 of file instance_utgarde_keep.cpp.