TrinityCore
AuraEffect Member List

This is the complete list of members for AuraEffect, including all inherited members.

_amountAuraEffectprivate
_estimatedAmountAuraEffectprivate
_periodAuraEffectprivate
_periodicTimerAuraEffectprivate
_ticksDoneAuraEffectprivate
ApplySpellMod(Unit *target, bool apply, AuraEffect const *triggeredBy=nullptr)AuraEffect
Aura::_InitEffectsAuraEffectfriend
Aura::~Aura()AuraEffectprivate
AuraEffect(Aura *base, SpellEffectInfo const &spellEfffectInfo, int32 const *baseAmount, Unit *caster)AuraEffectexplicitprivate
CalcPeriodicCritChance(Unit const *caster) constAuraEffect
CalculateAmount(Unit *caster)AuraEffect
CalculateEstimatedAmount(Unit const *caster, Unit *target, SpellInfo const *spellInfo, SpellEffectInfo const &spellEffectInfo, int32 amount, uint8 stack, AuraEffect const *aurEff)AuraEffectstatic
CalculateEstimatedAmount(Unit const *caster, int32 amount) constAuraEffect
CalculateEstimatedfTotalPeriodicAmount(Unit *caster, Unit *target, SpellInfo const *spellInfo, SpellEffectInfo const &spellEffectInfo, float amount, uint8 stack)AuraEffectstatic
CalculatePeriodic(Unit *caster, bool resetPeriodicTimer=true, bool load=false)AuraEffect
CalculateSpellMod()AuraEffect
CanBeRecalculated() constAuraEffectinline
CanPeriodicTickCrit() constAuraEffect
ChangeAmount(int32 newAmount, bool mark=true, bool onStackOrReapply=false, AuraEffect const *triggeredBy=nullptr)AuraEffect
CheckEffectProc(AuraApplication *aurApp, ProcEventInfo &eventInfo) constAuraEffect
GetAmount() constAuraEffectinline
GetApplicationList(Container &applicationContainer) constAuraEffect
GetAuraType() constAuraEffectinline
GetBase() constAuraEffectinline
GetBaseAmount() constAuraEffectinline
GetCaster() constAuraEffectinline
GetCasterGUID() constAuraEffectinline
GetCritChanceFor(Unit const *caster, Unit const *target) constAuraEffectprivate
GetEffIndex() constAuraEffectinline
GetEstimatedAmount() constAuraEffectinline
GetId() constAuraEffectinline
GetMiscValue() constAuraEffectinline
GetMiscValueB() constAuraEffectinline
GetPeriod() constAuraEffectinline
GetPeriodicTimer() constAuraEffectinline
GetRemainingTicks() constAuraEffectinline
GetSpellEffectInfo() constAuraEffectinline
GetSpellInfo() constAuraEffectinline
GetTargetList(Container &targetContainer) constAuraEffect
GetTickNumber() constAuraEffectinline
GetTotalTicks() constAuraEffect
HandleAllowUsingGameobjectsWhileMounted(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleArenaPreparation(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleAuraAllowFlight(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleAuraAllowTalentSwapping(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleAuraCanTurnWhileFalling(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleAuraCloneCaster(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleAuraControlVehicle(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleAuraDummy(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleAuraEmpathy(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleAuraFeatherFall(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleAuraForceWeather(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleAuraGhost(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleAuraHover(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleAuraIncreaseBaseHealthPercent(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleAuraLinked(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleAuraModAttackPower(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleAuraModAttackPowerPercent(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleAuraModBaseResistancePCT(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleAuraModBlockPercent(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleAuraModCritPct(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleAuraModDecreaseSpeed(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleAuraModDisarm(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleAuraModDispelImmunity(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleAuraModDmgImmunity(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleAuraModDodgePercent(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleAuraModEffectImmunity(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleAuraModExpertise(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleAuraModFaction(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleAuraModFakeInebriation(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleAuraModFixate(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleAuraModIncreaseBaseManaPercent(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleAuraModIncreaseEnergy(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleAuraModIncreaseEnergyPercent(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleAuraModIncreaseFlightSpeed(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleAuraModIncreaseHealth(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleAuraModIncreaseHealthPercent(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleAuraModIncreaseMaxHealth(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleAuraModIncreaseMountedSpeed(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleAuraModIncreaseSpeed(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleAuraModIncreaseSwimSpeed(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleAuraModMaxPower(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleAuraModMaxPowerPct(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleAuraModMinimumSpeedRate(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleAuraModNoActions(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleAuraModOverridePowerDisplay(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleAuraModPacify(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleAuraModPacifyAndSilence(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleAuraModParryPercent(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleAuraModPowerDisplay(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleAuraModRangedAttackPower(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleAuraModRangedAttackPowerPercent(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleAuraModRangedHaste(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleAuraModRegenInterrupt(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleAuraModResistance(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleAuraModRoot(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleAuraModRootAndDisableGravity(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleAuraModScale(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleAuraModSchoolImmunity(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleAuraModShapeshift(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleAuraModSilence(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleAuraModSkill(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleAuraModStalked(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleAuraModStat(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleAuraModStateImmunity(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleAuraModStun(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleAuraModStunAndDisableGravity(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleAuraModTotalThreat(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleAuraModUseNormalSpeed(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleAuraModWeaponCritPercent(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleAuraMounted(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleAuraOpenStable(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleAuraOverrideSpells(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleAuraPvpTalents(AuraApplication const *auraApp, uint8 mode, bool apply) constAuraEffect
HandleAuraSetVehicle(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleAuraTrackCreatures(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleAuraTrackStealthed(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleAuraTransform(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleAuraUntrackable(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleAuraWaterWalk(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleBattlegroundPlayerPosition(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleBindSight(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleBreakableCCAuraProc(AuraApplication *aurApp, ProcEventInfo &eventInfo)AuraEffect
HandleChannelDeathItem(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleCharmConvert(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleComprehendLanguage(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleCosmeticMounted(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleCreateAreaTrigger(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleDetectAmore(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleDisableInertia(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleEffect(AuraApplication *aurApp, uint8 mode, bool apply, AuraEffect const *triggeredBy=nullptr)AuraEffect
HandleEffect(Unit *target, uint8 mode, bool apply, AuraEffect const *triggeredBy=nullptr)AuraEffect
HandleEnableAltPower(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleFeignDeath(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleForceBreathBar(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleForceMoveForward(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleForceReaction(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleIgnoreMovementForces(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleLearnSpell(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleLinkedSummon(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleMastery(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleModAlternativeDefaultLanguage(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleModArmorPctFromStat(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleModAttackSpeed(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleModBaseResistance(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleModBonusArmor(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleModBonusArmorPercent(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleModCastingSpeed(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleModCharm(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleModCombatSpeedPct(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleModConfuse(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleModDamageDone(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleModDamagePercentDone(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleModDetaunt(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleModFear(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleModHealingDone(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleModHealingDonePct(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleModInvisibility(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleModInvisibilityDetect(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleModManaCostPct(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleModManaRegenPct(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleModMechanicImmunity(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleModMechanicImmunityMask(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleModMeleeRangedSpeedPct(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleModMeleeSpeedPct(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleModMovementForceMagnitude(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleModOffhandDamagePercent(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleModOverrideZonePVPType(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleModPercentStat(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleModPossess(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleModPossessPet(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleModPowerCost(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleModPowerRegen(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleModPowerRegenPCT(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleModRating(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleModRatingPct(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleModRequiredMountCapabilityFlags(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleModResistancePercent(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleModSpellCategoryCooldown(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleModSpellCritChance(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleModSpellDamagePercentFromStat(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleModSpellHealingPercentFromStat(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleModSpellHitChance(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleModStatBonusPercent(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleModStealth(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleModStealthDetect(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleModStealthLevel(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleModTargetResistance(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleModTaunt(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleModThreat(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleModTotalPercentStat(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleModUnattackable(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleModVersatilityByPct(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleMountRestrictions(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleNoImmediateEffect(AuraApplication const *, uint8, bool) constAuraEffectinline
HandleNoReagentUseAura(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleNULL(AuraApplication const *, uint8, bool) constAuraEffectinline
HandleObsModPowerAuraTick(Unit *target, Unit *caster) constAuraEffect
HandleOverrideAttackPowerBySpellPower(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleOverridePetSpecs(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleOverrideSpellPowerByAttackPower(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandlePeriodicDamageAurasTick(Unit *target, Unit *caster) constAuraEffect
HandlePeriodicEnergizeAuraTick(Unit *target, Unit *caster) constAuraEffect
HandlePeriodicHealAurasTick(Unit *target, Unit *caster) constAuraEffect
HandlePeriodicHealthFunnelAuraTick(Unit *target, Unit *caster) constAuraEffect
HandlePeriodicHealthLeechAuraTick(Unit *target, Unit *caster) constAuraEffect
HandlePeriodicManaLeechAuraTick(Unit *target, Unit *caster) constAuraEffect
HandlePeriodicPowerBurnAuraTick(Unit *target, Unit *caster) constAuraEffect
HandlePeriodicTriggerSpellAuraTick(Unit *target, Unit *caster) constAuraEffect
HandlePeriodicTriggerSpellWithValueAuraTick(Unit *target, Unit *caster) constAuraEffect
HandlePhase(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandlePhaseAlwaysVisible(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandlePhaseGroup(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandlePlayScene(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandlePreventFleeing(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandlePreventResurrection(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleProc(AuraApplication *aurApp, ProcEventInfo &eventInfo)AuraEffect
HandleProcTriggerDamageAuraProc(AuraApplication *aurApp, ProcEventInfo &eventInfo)AuraEffect
HandleProcTriggerSpellAuraProc(AuraApplication *aurApp, ProcEventInfo &eventInfo)AuraEffect
HandleProcTriggerSpellWithValueAuraProc(AuraApplication *aurApp, ProcEventInfo &eventInfo)AuraEffect
HandleSetFFAPvP(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleSetVignette(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleShapeshiftBoosts(Unit *target, bool apply) constAuraEffect
HandleShieldBlockValue(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleShieldBlockValuePercent(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleShowConfirmationPrompt(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleSpiritOfRedemption(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleStoreTeleportReturnPoint(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleSuppressItemPassiveEffectBySpellLabel(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleTriggerSpellOnExpire(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleTriggerSpellOnHealthPercent(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleTriggerSpellOnPowerAmount(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleTriggerSpellOnPowerPercent(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HandleUnused(AuraApplication const *, uint8, bool) constAuraEffectinline
HandleWaterBreathing(AuraApplication const *aurApp, uint8 mode, bool apply) constAuraEffect
HasSpellClassMask() constAuraEffectinline
IsAffectingSpell(SpellInfo const *spell) constAuraEffect
IsAreaAuraEffect() constAuraEffect
IsEffect() constAuraEffectinline
IsEffect(SpellEffectName effectName) constAuraEffectinline
IsPeriodic() constAuraEffectinline
m_baseAuraEffectprivate
m_baseAmountAuraEffectprivate
m_canBeRecalculatedAuraEffectprivate
m_effectInfoAuraEffectprivate
m_isPeriodicAuraEffectprivate
m_spellInfoAuraEffectprivate
m_spellmodAuraEffectprivate
PeriodicTick(AuraApplication *aurApp, Unit *caster) constAuraEffect
RecalculateAmount(AuraEffect const *triggeredBy=nullptr)AuraEffectinline
RecalculateAmount(Unit *caster, AuraEffect const *triggeredBy=nullptr)AuraEffectinline
ResetPeriodic(bool resetPeriodicTimer=false)AuraEffect
ResetTicks()AuraEffectinline
SendTickImmune(Unit *target, Unit *caster) constAuraEffect
SetAmount(int32 amount)AuraEffectinline
SetCanBeRecalculated(bool val)AuraEffectinline
SetPeriodic(bool isPeriodic)AuraEffectinline
SetPeriodicTimer(int32 periodicTimer)AuraEffectinline
UnitAuraEffectfriend
Update(uint32 diff, Unit *caster)AuraEffect
~AuraEffect()AuraEffectprivate