TrinityCore
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#include "InstanceScript.h"
#include "Map.h"
#include "ObjectAccessor.h"
#include "PassiveAI.h"
#include "Player.h"
#include "PlayerAI.h"
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "SpellScript.h"
#include "shadow_labyrinth.h"
Go to the source code of this file.
Classes | |
class | BlackheartCharmedPlayerAI |
struct | boss_blackheart_the_inciter |
struct | boss_blackheart_the_inciter_mc_dummy |
class | spell_blackheart_incite_chaos |
Enumerations | |
enum | BlackheartTexts { SAY_INTRO = 0 , SAY_AGGRO = 1 , SAY_SLAY = 2 , SAY_HELP = 3 , SAY_DEATH = 4 , SAY2_INTRO = 5 , SAY2_AGGRO = 6 , SAY2_SLAY = 7 , SAY2_HELP = 8 , SAY2_DEATH = 9 } |
enum | BlackheartSpells { SPELL_INCITE_CHAOS = 33676 , SPELL_INCITE_CHAOS_B = 33684 , SPELL_CHARGE = 33709 , SPELL_WAR_STOMP = 33707 } |
enum | BlackheartEvents { EVENT_INCITE_CHAOS = 1 , EVENT_CHARGE_ATTACK , EVENT_WAR_STOMP } |
enum | BlackheartPaths { PATH_BLACKHEART_IDLE = 5354960 } |
Functions | |
void | AddSC_boss_blackheart_the_inciter () |
enum BlackheartEvents |
Enumerator | |
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EVENT_INCITE_CHAOS | |
EVENT_CHARGE_ATTACK | |
EVENT_WAR_STOMP |
Definition at line 53 of file boss_blackheart_the_inciter.cpp.
enum BlackheartPaths |
Enumerator | |
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PATH_BLACKHEART_IDLE |
Definition at line 60 of file boss_blackheart_the_inciter.cpp.
enum BlackheartSpells |
Enumerator | |
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SPELL_INCITE_CHAOS | |
SPELL_INCITE_CHAOS_B | |
SPELL_CHARGE | |
SPELL_WAR_STOMP |
Definition at line 45 of file boss_blackheart_the_inciter.cpp.
enum BlackheartTexts |
Enumerator | |
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SAY_INTRO | |
SAY_AGGRO | |
SAY_SLAY | |
SAY_HELP | |
SAY_DEATH | |
SAY2_INTRO | |
SAY2_AGGRO | |
SAY2_SLAY | |
SAY2_HELP | |
SAY2_DEATH |
Definition at line 29 of file boss_blackheart_the_inciter.cpp.
void AddSC_boss_blackheart_the_inciter | ( | ) |
Definition at line 247 of file boss_blackheart_the_inciter.cpp.