TrinityCore
GameObjectLocale Struct Reference

#include <GameObjectData.h>

Public Attributes

std::vector< std::string > Name
 
std::vector< std::string > CastBarCaption
 
std::vector< std::string > Unk1
 

Detailed Description

Definition at line 1357 of file GameObjectData.h.

Member Data Documentation

◆ CastBarCaption

std::vector<std::string> GameObjectLocale::CastBarCaption

Definition at line 1360 of file GameObjectData.h.

◆ Name

std::vector<std::string> GameObjectLocale::Name

Definition at line 1359 of file GameObjectData.h.

◆ Unk1

std::vector<std::string> GameObjectLocale::Unk1

Definition at line 1361 of file GameObjectData.h.


The documentation for this struct was generated from the following file: