#include "Common.h"
#include "EnumFlag.h"
#include "DatabaseEnvFwd.h"
#include "SharedDefines.h"
#include <set>
#include <map>
Go to the source code of this file.
|
enum class | ReputationFlags : uint16 {
None = 0x0000
, Visible = 0x0001
, AtWar = 0x0002
, Hidden = 0x0004
,
Header = 0x0008
, Peaceful = 0x0010
, Inactive = 0x0020
, ShowPropagated = 0x0040
,
HeaderShowsBar = 0x0080
, CapitalCityForRaceChange = 0x0100
, Guild = 0x0200
, GarrisonInvasion = 0x0400
} |
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◆ FactionStateList
◆ ForcedReactions
◆ RepListID
◆ ReputationFlags
Enumerator |
---|
None | |
Visible | |
AtWar | |
Hidden | |
Header | |
Peaceful | |
Inactive | |
ShowPropagated | |
HeaderShowsBar | |
CapitalCityForRaceChange | |
Guild | |
GarrisonInvasion | |
Definition at line 33 of file ReputationMgr.h.
◆ DEFINE_ENUM_FLAG()
◆ ReputationRankStrIndex