TrinityCore
WorldPackets::Battleground::BattlefieldStatusHeader Struct Reference

#include <BattlegroundPackets.h>

Public Attributes

WorldPackets::LFG::RideTicket Ticket
 
std::vector< uint64QueueID
 
uint8 RangeMin = 0
 
uint8 RangeMax = 0
 
uint8 TeamSize = 0
 
uint32 InstanceID = 0
 
bool RegisteredMatch = false
 
bool TournamentRules = false
 

Detailed Description

Definition at line 164 of file BattlegroundPackets.h.

Member Data Documentation

◆ InstanceID

uint32 WorldPackets::Battleground::BattlefieldStatusHeader::InstanceID = 0

Definition at line 171 of file BattlegroundPackets.h.

◆ QueueID

std::vector<uint64> WorldPackets::Battleground::BattlefieldStatusHeader::QueueID

Definition at line 167 of file BattlegroundPackets.h.

◆ RangeMax

uint8 WorldPackets::Battleground::BattlefieldStatusHeader::RangeMax = 0

Definition at line 169 of file BattlegroundPackets.h.

◆ RangeMin

uint8 WorldPackets::Battleground::BattlefieldStatusHeader::RangeMin = 0

Definition at line 168 of file BattlegroundPackets.h.

◆ RegisteredMatch

bool WorldPackets::Battleground::BattlefieldStatusHeader::RegisteredMatch = false

Definition at line 172 of file BattlegroundPackets.h.

◆ TeamSize

uint8 WorldPackets::Battleground::BattlefieldStatusHeader::TeamSize = 0

Definition at line 170 of file BattlegroundPackets.h.

◆ Ticket

WorldPackets::LFG::RideTicket WorldPackets::Battleground::BattlefieldStatusHeader::Ticket

Definition at line 166 of file BattlegroundPackets.h.

◆ TournamentRules

bool WorldPackets::Battleground::BattlefieldStatusHeader::TournamentRules = false

Definition at line 173 of file BattlegroundPackets.h.


The documentation for this struct was generated from the following file: