TrinityCore
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#include "Define.h"
#include "SpawnData.h"
#include <map>
#include <memory>
#include <set>
#include <unordered_map>
#include <vector>
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Classes | |
struct | PoolTemplateData |
struct | PoolObject |
class | Pool |
class | SpawnedPoolData |
class | PoolGroup< T > |
class | PoolMgr |
Macros | |
#define | sPoolMgr PoolMgr::instance() |
Typedefs | |
typedef std::set< uint64 > | SpawnedPoolObjects |
typedef std::map< uint64, uint32 > | SpawnedPoolPools |
#define sPoolMgr PoolMgr::instance() |
typedef std::set<uint64> SpawnedPoolObjects |
typedef std::map<uint64, uint32> SpawnedPoolPools |