TrinityCore
SpellHandler.cpp File Reference
#include "WorldSession.h"
#include "CollectionMgr.h"
#include "Common.h"
#include "DatabaseEnv.h"
#include "DB2Stores.h"
#include "GameObjectAI.h"
#include "GameObjectPackets.h"
#include "Guild.h"
#include "GuildMgr.h"
#include "Item.h"
#include "Log.h"
#include "Loot.h"
#include "LootItemStorage.h"
#include "LootMgr.h"
#include "Map.h"
#include "Player.h"
#include "ObjectAccessor.h"
#include "ObjectMgr.h"
#include "ScriptMgr.h"
#include "Spell.h"
#include "SpellAuraEffects.h"
#include "SpellCastRequest.h"
#include "SpellMgr.h"
#include "SpellPackets.h"
#include "TemporarySummon.h"
#include "TotemPackets.h"
#include "World.h"
+ Include dependency graph for SpellHandler.cpp:

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