TrinityCore
GameObjectType::NewFlag Member List
This is the complete list of members for
GameObjectType::NewFlag
, including all inherited members.
_carrierGUID
GameObjectType::NewFlag
private
_owner
GameObjectTypeBase
protected
_respawnTime
GameObjectType::NewFlag
private
_state
GameObjectType::NewFlag
private
_takenFromBaseTime
GameObjectType::NewFlag
private
ActivateObject
(GameObjectActions action, int32 param, WorldObject *spellCaster=nullptr, uint32 spellId=0, int32 effectIndex=-1)
GameObjectTypeBase
inline
virtual
GameObjectTypeBase
(GameObject &owner)
GameObjectTypeBase
inline
explicit
GetCarrierGUID
() const
GameObjectType::NewFlag
inline
GetState
() const
GameObjectType::NewFlag
inline
GetTakenFromBaseTime
() const
GameObjectType::NewFlag
inline
IsNeverVisibleFor
(WorldObject const *seer, bool allowServersideObjects) const override
GameObjectType::NewFlag
inline
virtual
NewFlag
(GameObject &owner)
GameObjectType::NewFlag
inline
explicit
OnRelocated
()
GameObjectTypeBase
inline
virtual
OnStateChanged
(GOState oldState, GOState newState)
GameObjectTypeBase
inline
virtual
SetState
(FlagState newState, Player *player)
GameObjectType::NewFlag
inline
Update
(uint32 diff) override
GameObjectType::NewFlag
inline
virtual
~GameObjectTypeBase
()=default
GameObjectTypeBase
virtual
Generated on Thu Mar 14 2024 23:44:32 for TrinityCore by
1.9.4