TrinityCore
DynamicTree.h
Go to the documentation of this file.
1/*
2 * This file is part of the TrinityCore Project. See AUTHORS file for Copyright information
3 *
4 * This program is free software; you can redistribute it and/or modify it
5 * under the terms of the GNU General Public License as published by the
6 * Free Software Foundation; either version 2 of the License, or (at your
7 * option) any later version.
8 *
9 * This program is distributed in the hope that it will be useful, but WITHOUT
10 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
11 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
12 * more details.
13 *
14 * You should have received a copy of the GNU General Public License along
15 * with this program. If not, see <http://www.gnu.org/licenses/>.
16 */
17
18#ifndef _DYNTREE_H
19#define _DYNTREE_H
20
21#include "Define.h"
22#include "Optional.h"
23
24namespace G3D
25{
26 class Ray;
27 class Vector3;
28}
29
30class GameObjectModel;
31class PhaseShift;
32struct DynTreeImpl;
33
34namespace VMAP
35{
36 struct AreaAndLiquidData;
37}
38
40{
42
43public:
44
47
48 bool isInLineOfSight(G3D::Vector3 const& startPos, G3D::Vector3 const& endPos, PhaseShift const& phaseShift) const;
49 bool getIntersectionTime(G3D::Ray const& ray, G3D::Vector3 const& endPos, PhaseShift const& phaseShift, float& maxDist) const;
50 bool getObjectHitPos(G3D::Vector3 const& startPos, G3D::Vector3 const& endPos, G3D::Vector3& resultHitPos, float modifyDist, PhaseShift const& phaseShift) const;
51
52 float getHeight(float x, float y, float z, float maxSearchDist, PhaseShift const& phaseShift) const;
53 bool getAreaAndLiquidData(float x, float y, float z, PhaseShift const& phaseShift, Optional<uint8> reqLiquidType, VMAP::AreaAndLiquidData& data) const;
54
55 void insert(GameObjectModel const&);
56 void remove(GameObjectModel const&);
57 bool contains(GameObjectModel const&) const;
58
59 void balance();
60 void update(uint32 diff);
61};
62
63#endif // _DYNTREE_H
#define TC_COMMON_API
Definition: Define.h:99
uint32_t uint32
Definition: Define.h:142
std::optional< T > Optional
Optional helper class to wrap optional values within.
Definition: Optional.h:25
DynTreeImpl * impl
Definition: DynamicTree.h:41