TrinityCore
CharacterPackets.cpp File Reference
#include "CharacterPackets.h"
#include "ClubUtils.h"
#include "DB2Stores.h"
#include "Field.h"
#include "ObjectMgr.h"
#include "Player.h"
#include "StringConvert.h"
#include "World.h"
+ Include dependency graph for CharacterPackets.cpp:

Go to the source code of this file.

Namespaces

namespace  UF
 
namespace  WorldPackets
 
namespace  WorldPackets::Character
 

Functions

ByteBufferUF::operator<< (ByteBuffer &data, ChrCustomizationChoice const &customizationChoice)
 
ByteBufferUF::operator>> (ByteBuffer &data, ChrCustomizationChoice &customizationChoice)
 
void WorldPackets::Character::SortCustomizations (Array< ChrCustomizationChoice, 250 > &customizations)
 
ByteBufferWorldPackets::Character::operator<< (ByteBuffer &data, CustomTabardInfo const &customTabardInfo)
 
ByteBufferWorldPackets::Character::operator>> (ByteBuffer &data, CustomTabardInfo &customTabardInfo)
 
ByteBufferWorldPackets::Character::operator<< (ByteBuffer &data, EnumCharactersResult::CharacterInfo::VisualItemInfo const &visualItem)
 
ByteBufferWorldPackets::Character::operator<< (ByteBuffer &data, EnumCharactersResult::CharacterInfo const &charInfo)
 
ByteBufferWorldPackets::Character::operator<< (ByteBuffer &data, EnumCharactersResult::RaceUnlock const &raceUnlock)
 
ByteBufferWorldPackets::Character::operator<< (ByteBuffer &data, EnumCharactersResult::UnlockedConditionalAppearance const &unlockedConditionalAppearance)
 
ByteBufferWorldPackets::Character::operator<< (ByteBuffer &data, EnumCharactersResult::RaceLimitDisableInfo const &raceLimitDisableInfo)