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TrinityCore
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#include "ScriptMgr.h"
#include "AreaBoundary.h"
#include "Creature.h"
#include "forge_of_souls.h"
#include "InstanceScript.h"
#include "Map.h"
#include "Player.h"
Go to the source code of this file.
Classes | |
class | instance_forge_of_souls |
struct | instance_forge_of_souls::instance_forge_of_souls_InstanceScript |
Functions | |
void | AddSC_instance_forge_of_souls () |
Variables | |
BossBoundaryData const | boundaries |
DungeonEncounterData const | encounters [] |
void AddSC_instance_forge_of_souls | ( | ) |
Definition at line 139 of file instance_forge_of_souls.cpp.
BossBoundaryData const boundaries |
Definition at line 26 of file instance_forge_of_souls.cpp.
DungeonEncounterData const encounters[] |
Definition at line 32 of file instance_forge_of_souls.cpp.