TrinityCore
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#include "Spell.h"
#include "AccountMgr.h"
#include "AreaTrigger.h"
#include "AzeriteEmpoweredItem.h"
#include "AzeriteItem.h"
#include "Battleground.h"
#include "BattlegroundMgr.h"
#include "BattlePetMgr.h"
#include "CellImpl.h"
#include "CharmInfo.h"
#include "CombatLogPackets.h"
#include "CombatPackets.h"
#include "Common.h"
#include "Conversation.h"
#include "Creature.h"
#include "CreatureAI.h"
#include "CreatureTextMgr.h"
#include "DatabaseEnv.h"
#include "DB2Stores.h"
#include "DuelPackets.h"
#include "DynamicObject.h"
#include "GameEventSender.h"
#include "GameObject.h"
#include "GameObjectAI.h"
#include "GameTime.h"
#include "Garrison.h"
#include "GossipDef.h"
#include "GridNotifiers.h"
#include "GridNotifiersImpl.h"
#include "Group.h"
#include "Guild.h"
#include "InstanceScript.h"
#include "Item.h"
#include "Language.h"
#include "Log.h"
#include "Loot.h"
#include "LootMgr.h"
#include "Map.h"
#include "MiscPackets.h"
#include "MotionMaster.h"
#include "MoveSpline.h"
#include "ObjectAccessor.h"
#include "ObjectMgr.h"
#include "OutdoorPvPMgr.h"
#include "PathGenerator.h"
#include "Pet.h"
#include "PhasingHandler.h"
#include "Player.h"
#include "ReputationMgr.h"
#include "RestMgr.h"
#include "SceneObject.h"
#include "ScriptMgr.h"
#include "SharedDefines.h"
#include "SkillExtraItems.h"
#include "SocialMgr.h"
#include "SpellAuraEffects.h"
#include "SpellAuras.h"
#include "SpellHistory.h"
#include "SpellMgr.h"
#include "SpellPackets.h"
#include "TalentPackets.h"
#include "TemporarySummon.h"
#include "Totem.h"
#include "TraitMgr.h"
#include "TraitPacketsCommon.h"
#include "Unit.h"
#include "Util.h"
#include "World.h"
#include "WorldPacket.h"
#include "WorldSession.h"
Go to the source code of this file.
Classes | |
class | DelayedSpellTeleportEvent |
Functions | |
TeleportToOptions | GetTeleportOptions (WorldObject const *caster, Unit const *unitTarget, SpellDestination const &targetDest) |
template<typename TargetInfo > | |
bool | IsUnitTargetSceneObjectAura (Spell const *spell, TargetInfo const &target) |
Variables | |
NonDefaultConstructible< SpellEffectHandlerFn > | SpellEffectHandlers [TOTAL_SPELL_EFFECTS] |
TeleportToOptions GetTeleportOptions | ( | WorldObject const * | caster, |
Unit const * | unitTarget, | ||
SpellDestination const & | targetDest | ||
) |
Definition at line 924 of file SpellEffects.cpp.
bool IsUnitTargetSceneObjectAura | ( | Spell const * | spell, |
TargetInfo const & | target | ||
) |
NonDefaultConstructible<SpellEffectHandlerFn> SpellEffectHandlers[TOTAL_SPELL_EFFECTS] |
Definition at line 89 of file SpellEffects.cpp.