TrinityCore
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This is the complete list of members for gobject_commandscript, including all inherited members.
_name | ScriptObject | private |
CommandScript(char const *name) | CommandScript | explicitprotected |
GetCommands() const override | gobject_commandscript | inlinevirtual |
GetName() const | ScriptObject | |
gobject_commandscript() | gobject_commandscript | inline |
HandleGameObjectActivateCommand(ChatHandler *handler, GameObjectSpawnId guidLow) | gobject_commandscript | inlinestatic |
HandleGameObjectAddCommand(ChatHandler *handler, GameObjectEntry objectId, Optional< int32 > spawnTimeSecs) | gobject_commandscript | inlinestatic |
HandleGameObjectAddTempCommand(ChatHandler *handler, GameObjectEntry objectId, Optional< uint64 > spawntime) | gobject_commandscript | inlinestatic |
HandleGameObjectDeleteCommand(ChatHandler *handler, GameObjectSpawnId spawnId) | gobject_commandscript | inlinestatic |
HandleGameObjectInfoCommand(ChatHandler *handler, Optional< EXACT_SEQUENCE("guid")> isGuid, Variant< Hyperlink< gameobject_entry >, Hyperlink< gameobject >, uint32 > data) | gobject_commandscript | inlinestatic |
HandleGameObjectMoveCommand(ChatHandler *handler, GameObjectSpawnId guidLow, Optional< std::array< float, 3 > > xyz) | gobject_commandscript | inlinestatic |
HandleGameObjectNearCommand(ChatHandler *handler, Optional< float > dist) | gobject_commandscript | inlinestatic |
HandleGameObjectSetPhaseCommand(ChatHandler *handler, GameObjectSpawnId guidLow, uint32 phaseId) | gobject_commandscript | inlinestatic |
HandleGameObjectSetStateCommand(ChatHandler *handler, GameObjectSpawnId guidLow, int32 objectType, Optional< uint32 > objectState) | gobject_commandscript | inlinestatic |
HandleGameObjectTargetCommand(ChatHandler *handler, Optional< Variant< GameObjectEntry, std::string_view > > objectId) | gobject_commandscript | inlinestatic |
HandleGameObjectTurnCommand(ChatHandler *handler, GameObjectSpawnId guidLow, Optional< float > oz, Optional< float > oy, Optional< float > ox) | gobject_commandscript | inlinestatic |
operator=(ScriptObject const &right)=delete | ScriptObject | |
operator=(ScriptObject &&right)=delete | ScriptObject | |
ScriptObject(ScriptObject const &right)=delete | ScriptObject | |
ScriptObject(ScriptObject &&right)=delete | ScriptObject | |
ScriptObject(char const *name) | ScriptObject | protected |
~CommandScript() | CommandScript | |
~ScriptObject() | ScriptObject | protectedvirtual |