TrinityCore
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#include "ScriptMgr.h"
#include "GameObject.h"
#include "InstanceScript.h"
#include "Map.h"
#include "Unit.h"
#include "scholomance.h"
Go to the source code of this file.
Classes | |
class | instance_scholomance |
struct | instance_scholomance::instance_scholomance_InstanceMapScript |
Functions | |
void | AddSC_instance_scholomance () |
Variables | |
static constexpr DungeonEncounterData | Encounters [] |
Position const | GandlingLoc = { 180.7712f, -5.428603f, 75.57024f, 1.291544f } |
void AddSC_instance_scholomance | ( | ) |
Definition at line 211 of file instance_scholomance.cpp.
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staticconstexpr |
Definition at line 25 of file instance_scholomance.cpp.
Position const GandlingLoc = { 180.7712f, -5.428603f, 75.57024f, 1.291544f } |
Definition at line 42 of file instance_scholomance.cpp.