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spell_gen_vehicle_scaling::spell_gen_vehicle_scaling_AuraScript Class Reference

Private Member Functions

 PrepareAuraScript (spell_gen_vehicle_scaling_AuraScript)
bool Load () override
void CalculateAmount (AuraEffect const *, int32 &amount, bool &)
void Register () override

Additional Inherited Members

- Public Member Functions inherited from AuraScript
 AuraScript ()
bool _Validate (SpellInfo const *entry) override
bool _Load (Aura *aura)
void _PrepareScriptCall (AuraScriptHookType hookType, AuraApplication const *aurApp=NULL)
void _FinishScriptCall ()
bool _IsDefaultActionPrevented ()
void PreventDefaultAction ()
SpellInfo constGetSpellInfo () const
uint32 GetId () const
ObjectGuid GetCasterGUID () const
UnitGetCaster () const
WorldObjectGetOwner () const
UnitGetUnitOwner () const
DynamicObjectGetDynobjOwner () const
void Remove (AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
AuraGetAura () const
AuraObjectType GetType () const
int32 GetDuration () const
void SetDuration (int32 duration, bool withMods=false)
void RefreshDuration ()
time_t GetApplyTime () const
int32 GetMaxDuration () const
void SetMaxDuration (int32 duration)
int32 CalcMaxDuration () const
bool IsExpired () const
bool IsPermanent () const
uint8 GetCharges () const
void SetCharges (uint8 charges)
uint8 CalcMaxCharges () const
bool ModCharges (int8 num, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
bool DropCharge (AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
uint8 GetStackAmount () const
void SetStackAmount (uint8 num)
bool ModStackAmount (int32 num, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
bool IsPassive () const
bool IsDeathPersistent () const
bool HasEffect (uint8 effIndex) const
AuraEffectGetEffect (uint8 effIndex) const
bool HasEffectType (AuraType type) const
UnitGetTarget () const
AuraApplication constGetTargetApplication () const
- Public Member Functions inherited from _SpellScript
 _SpellScript ()
virtual ~_SpellScript ()
virtual void _Register ()
virtual void _Unload ()
virtual void _Init (std::string const *scriptname, uint32 spellId)
std::string const_GetScriptName () const
virtual bool Validate (SpellInfo const *)
virtual void Unload ()
- Public Attributes inherited from AuraScript
HookList< CheckAreaTargetHandlerDoCheckAreaTarget
HookList< AuraDispelHandlerOnDispel
HookList< AuraDispelHandlerAfterDispel
HookList< EffectApplyHandlerOnEffectApply
HookList< EffectApplyHandlerAfterEffectApply
HookList< EffectApplyHandlerOnEffectRemove
HookList< EffectApplyHandlerAfterEffectRemove
HookList< EffectPeriodicHandlerOnEffectPeriodic
< EffectUpdatePeriodicHandler
HookList< EffectCalcAmountHandlerDoEffectCalcAmount
< EffectCalcPeriodicHandler
< EffectCalcSpellModHandler
HookList< EffectAbsorbHandlerOnEffectAbsorb
HookList< EffectAbsorbHandlerAfterEffectAbsorb
HookList< EffectManaShieldHandlerOnEffectManaShield
HookList< EffectManaShieldHandlerAfterEffectManaShield
HookList< EffectSplitHandlerOnEffectSplit
HookList< CheckProcHandlerDoCheckProc
HookList< AuraProcHandlerDoPrepareProc
HookList< AuraProcHandlerOnProc
HookList< AuraProcHandlerAfterProc
HookList< EffectProcHandlerOnEffectProc
HookList< EffectProcHandlerAfterEffectProc
- Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
std::string constm_scriptName
uint32 m_scriptSpellId

Member Function Documentation

void spell_gen_vehicle_scaling::spell_gen_vehicle_scaling_AuraScript::CalculateAmount ( AuraEffect const ,
int32 amount,
Reserach coeffs for different vehicles
Research possibility of scaling down
3499  {
3500  Unit* caster = GetCaster();
3501  float factor;
3502  uint16 baseItemLevel;
3505  switch (GetId())
3506  {
3508  factor = 1.0f;
3509  baseItemLevel = 205;
3510  break;
3511  default:
3512  factor = 1.0f;
3513  baseItemLevel = 170;
3514  break;
3515  }
3517  float avgILvl = caster->ToPlayer()->GetAverageItemLevel();
3518  if (avgILvl < baseItemLevel)
3519  return;
3521  amount = uint16((avgILvl - baseItemLevel) * factor);
3522  }
uint32 GetId() const
Definition: SpellScript.cpp:996
uint16_t uint16
Definition: g3dmath.h:166
Player * ToPlayer()
Definition: Object.h:191
uint16_t uint16
Definition: Define.h:151
Definition: spell_generic.cpp:3481
Unit * GetCaster() const
Definition: SpellScript.cpp:1006
Definition: Unit.h:1305

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bool spell_gen_vehicle_scaling::spell_gen_vehicle_scaling_AuraScript::Load ( )

Reimplemented from _SpellScript.

3494  {
3495  return GetCaster() && GetCaster()->GetTypeId() == TYPEID_PLAYER;
3496  }
TypeID GetTypeId() const
Definition: Object.h:113
Definition: ObjectGuid.h:33
Unit * GetCaster() const
Definition: SpellScript.cpp:1006

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spell_gen_vehicle_scaling::spell_gen_vehicle_scaling_AuraScript::PrepareAuraScript ( spell_gen_vehicle_scaling_AuraScript  )
void spell_gen_vehicle_scaling::spell_gen_vehicle_scaling_AuraScript::Register ( )

Implements _SpellScript.

3525  {
3529  }
void CalculateAmount(AuraEffect const *, int32 &amount, bool &)
Definition: spell_generic.cpp:3498
Definition: SharedDefines.h:29
Definition: SharedDefines.h:28
#define AuraEffectCalcAmountFn(F, I, N)
Definition: SpellScript.h:722
Definition: SpellAuraDefines.h:193
Definition: SpellAuraDefines.h:139
Definition: SharedDefines.h:30
Definition: SpellAuraDefines.h:178
HookList< EffectCalcAmountHandler > DoEffectCalcAmount
Definition: SpellScript.h:721

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The documentation for this class was generated from the following file: