TrinityCore
instance_blackrock_spire::instance_blackrock_spireMapScript Struct Reference
+ Inheritance diagram for instance_blackrock_spire::instance_blackrock_spireMapScript:

Public Member Functions

 instance_blackrock_spireMapScript (InstanceMap *map)
 
void OnCreatureCreate (Creature *creature) override
 
void OnGameObjectCreate (GameObject *go) override
 
bool SetBossState (uint32 type, EncounterState state) override
 
void ProcessEvent (WorldObject *, uint32 eventId, WorldObject *) override
 
void SetData (uint32 type, uint32 data) override
 
ObjectGuid GetGuidData (uint32 type) const override
 
void Update (uint32 diff) override
 
void Dragonspireroomstore ()
 
void Dragonspireroomcheck ()
 
- Public Member Functions inherited from InstanceScript
 InstanceScript (InstanceMap *map)
 
 InstanceScript (InstanceScript const &right)=delete
 
 InstanceScript (InstanceScript &&right)=delete
 
InstanceScriptoperator= (InstanceScript const &right)=delete
 
InstanceScriptoperator= (InstanceScript &&right)=delete
 
virtual ~InstanceScript ()
 
virtual void Create ()
 
void Load (char const *data)
 
std::string GetSaveData ()
 
std::string UpdateBossStateSaveData (std::string const &oldData, UpdateBossStateSaveDataEvent const &event)
 
std::string UpdateAdditionalSaveData (std::string const &oldData, UpdateAdditionalSaveDataEvent const &event)
 
Optional< uint32GetEntranceLocationForCompletedEncounters (uint32 completedEncountersMask) const
 
virtual Optional< uint32ComputeEntranceLocationForCompletedEncounters (uint32 completedEncountersMask) const
 
virtual void Update (uint32)
 
void UpdateCombatResurrection (uint32 diff)
 
virtual bool IsEncounterInProgress () const
 
virtual void OnCreatureCreate (Creature *creature) override
 
virtual void OnCreatureRemove (Creature *creature) override
 
virtual void OnGameObjectCreate (GameObject *go) override
 
virtual void OnGameObjectRemove (GameObject *go) override
 
ObjectGuid GetObjectGuid (uint32 type) const
 
virtual ObjectGuid GetGuidData (uint32 type) const override
 
void TriggerGameEvent (uint32 gameEventId, WorldObject *source=nullptr, WorldObject *target=nullptr) override
 
CreatureGetCreature (uint32 type)
 
GameObjectGetGameObject (uint32 type)
 
virtual void OnPlayerEnter (Player *)
 
virtual void OnPlayerLeave (Player *)
 
void HandleGameObject (ObjectGuid guid, bool open, GameObject *go=nullptr)
 
void DoUseDoorOrButton (ObjectGuid guid, uint32 withRestoreTime=0, bool useAlternativeState=false)
 
void DoCloseDoorOrButton (ObjectGuid guid)
 
void DoRespawnGameObject (ObjectGuid guid, Seconds timeToDespawn=1min)
 
void DoUpdateWorldState (int32 worldStateId, int32 value)
 
void DoSendNotifyToInstance (char const *format,...)
 
void DoUpdateCriteria (CriteriaType type, uint32 miscValue1=0, uint32 miscValue2=0, Unit *unit=nullptr)
 
void DoRemoveAurasDueToSpellOnPlayers (uint32 spell, bool includePets=false, bool includeControlled=false)
 
void DoRemoveAurasDueToSpellOnPlayer (Player *player, uint32 spell, bool includePets=false, bool includeControlled=false)
 
void DoCastSpellOnPlayers (uint32 spell, bool includePets=false, bool includeControlled=false)
 
void DoCastSpellOnPlayer (Player *player, uint32 spell, bool includePets=false, bool includeControlled=false)
 
virtual bool SetBossState (uint32 id, EncounterState state)
 
EncounterState GetBossState (uint32 id) const
 
CreatureBoundary const * GetBossBoundary (uint32 id) const
 
DungeonEncounterEntry const * GetBossDungeonEncounter (uint32 id) const
 
DungeonEncounterEntry const * GetBossDungeonEncounter (Creature const *creature) const
 
virtual bool CheckAchievementCriteriaMeet (uint32, Player const *, Unit const *=nullptr, uint32=0)
 
virtual bool CheckRequiredBosses (uint32, Player const *=nullptr) const
 
bool IsEncounterCompleted (uint32 dungeonEncounterId) const
 
bool IsEncounterCompletedInMaskByBossId (uint32 completedEncountersMask, uint32 bossId) const
 
uint32 GetEncounterCount () const
 
void SetEntranceLocation (uint32 worldSafeLocationId)
 
void SetTemporaryEntranceLocation (uint32 worldSafeLocationId)
 
uint32 GetEntranceLocation () const
 
void MarkAreaTriggerDone (uint32 id)
 
void ResetAreaTriggerDone (uint32 id)
 
bool IsAreaTriggerDone (uint32 id) const
 
void SendEncounterUnit (EncounterFrameType type, Unit const *unit, Optional< int32 > param1={}, Optional< int32 > param2={})
 
void SendEncounterStart (uint32 inCombatResCount=0, uint32 maxInCombatResCount=0, uint32 inCombatResChargeRecovery=0, uint32 nextCombatResChargeTime=0)
 
void SendEncounterEnd ()
 
void SendBossKillCredit (uint32 encounterId)
 
void UpdatePhasing ()
 
void InitializeCombatResurrections (uint8 charges=1, uint32 interval=0)
 
void AddCombatResurrectionCharge ()
 
void UseCombatResurrection ()
 
void ResetCombatResurrections ()
 
uint8 GetCombatResurrectionCharges () const
 
uint32 GetCombatResurrectionChargeInterval () const
 
void RegisterPersistentScriptValue (PersistentInstanceScriptValueBase *value)
 
std::string const & GetHeader () const
 
std::vector< PersistentInstanceScriptValueBase * > & GetPersistentScriptValues ()
 
- Public Member Functions inherited from ZoneScript
 ZoneScript ()
 
 ZoneScript (ZoneScript const &right)
 
 ZoneScript (ZoneScript &&right) noexcept
 
ZoneScriptoperator= (ZoneScript const &right)
 
ZoneScriptoperator= (ZoneScript &&right) noexcept
 
virtual ~ZoneScript ()
 
virtual uint32 GetCreatureEntry (ObjectGuid::LowType, CreatureData const *data)
 
virtual uint32 GetGameObjectEntry (ObjectGuid::LowType, uint32 entry)
 
virtual void OnCreatureCreate (Creature *)
 
virtual void OnCreatureRemove (Creature *)
 
virtual void OnGameObjectCreate (GameObject *)
 
virtual void OnGameObjectRemove (GameObject *)
 
virtual void OnAreaTriggerCreate (AreaTrigger *areaTrigger)
 
virtual void OnAreaTriggerRemove (AreaTrigger *areaTrigger)
 
virtual void OnUnitDeath (Unit *unit)
 
virtual ObjectGuid GetGuidData (uint32) const
 
virtual void SetGuidData (uint32, ObjectGuid)
 
virtual uint64 GetData64 (uint32) const
 
virtual void SetData64 (uint32, uint64)
 
virtual uint32 GetData (uint32) const
 
virtual void SetData (uint32, uint32)
 
virtual void TriggerGameEvent (uint32 gameEventId, WorldObject *source=nullptr, WorldObject *target=nullptr)
 
virtual void ProcessEvent (WorldObject *, uint32, WorldObject *)
 
virtual void DoAction (uint32 actionId, WorldObject *source=nullptr, WorldObject *target=nullptr)
 
virtual void OnFlagStateChange (GameObject *flagInBase, FlagState oldValue, FlagState newValue, Player *player)
 
virtual bool CanCaptureFlag (AreaTrigger *areaTrigger, Player *player)
 
virtual void OnCaptureFlag (AreaTrigger *areaTrigger, Player *player)
 

Protected Attributes

EventMap Events
 
ObjectGuid HighlordOmokk
 
ObjectGuid ShadowHunterVoshgajin
 
ObjectGuid WarMasterVoone
 
ObjectGuid MotherSmolderweb
 
ObjectGuid UrokDoomhowl
 
ObjectGuid QuartermasterZigris
 
ObjectGuid GizrultheSlavener
 
ObjectGuid Halycon
 
ObjectGuid OverlordWyrmthalak
 
ObjectGuid PyroguardEmberseer
 
ObjectGuid WarchiefRendBlackhand
 
ObjectGuid Gyth
 
ObjectGuid LordVictorNefarius
 
ObjectGuid TheBeast
 
ObjectGuid GeneralDrakkisath
 
ObjectGuid ScarshieldInfiltrator
 
ObjectGuid go_emberseerin
 
ObjectGuid go_doors
 
ObjectGuid go_emberseerout
 
ObjectGuid go_blackrockaltar
 
ObjectGuid go_roomrunes [7]
 
ObjectGuid go_emberseerrunes [7]
 
GuidVector runecreaturelist [7]
 
ObjectGuid go_portcullis_active
 
ObjectGuid go_portcullis_tobossrooms
 
GuidList _incarceratorList
 

Additional Inherited Members

- Static Public Member Functions inherited from InstanceScript
static bool ServerAllowsTwoSideGroups ()
 
static char const * GetBossStateName (uint8 state)
 
- Public Attributes inherited from InstanceScript
InstanceMapinstance
 
- Protected Member Functions inherited from InstanceScript
void SetHeaders (std::string const &dataHeaders)
 
void SetBossNumber (uint32 number)
 
void LoadBossBoundaries (BossBoundaryData const &data)
 
void LoadDoorData (DoorData const *data)
 
void LoadMinionData (MinionData const *data)
 
void LoadObjectData (ObjectData const *creatureData, ObjectData const *gameObjectData)
 
template<typename T >
void LoadDungeonEncounterData (T const &encounters)
 
void AddObject (Creature *obj, bool add)
 
void AddObject (GameObject *obj, bool add)
 
void AddObject (WorldObject *obj, uint32 type, bool add)
 
virtual void AddDoor (GameObject *door, bool add)
 
void AddMinion (Creature *minion, bool add)
 
virtual void UpdateDoorState (GameObject *door)
 
void UpdateMinionState (Creature *minion, EncounterState state)
 
void UpdateSpawnGroups ()
 
BossInfoGetBossInfo (uint32 id)
 
virtual void AfterDataLoad ()
 
bool _SkipCheckRequiredBosses (Player const *player=nullptr) const
 

Detailed Description

Definition at line 72 of file instance_blackrock_spire.cpp.

Constructor & Destructor Documentation

◆ instance_blackrock_spireMapScript()

instance_blackrock_spire::instance_blackrock_spireMapScript::instance_blackrock_spireMapScript ( InstanceMap map)
inline

Definition at line 74 of file instance_blackrock_spire.cpp.

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Member Function Documentation

◆ Dragonspireroomcheck()

void instance_blackrock_spire::instance_blackrock_spireMapScript::Dragonspireroomcheck ( )
inline

Definition at line 452 of file instance_blackrock_spire.cpp.

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◆ Dragonspireroomstore()

void instance_blackrock_spire::instance_blackrock_spireMapScript::Dragonspireroomstore ( )
inline

Definition at line 429 of file instance_blackrock_spire.cpp.

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◆ GetGuidData()

ObjectGuid instance_blackrock_spire::instance_blackrock_spireMapScript::GetGuidData ( uint32  type) const
inlineoverridevirtual

Reimplemented from InstanceScript.

Definition at line 328 of file instance_blackrock_spire.cpp.

◆ OnCreatureCreate()

void instance_blackrock_spire::instance_blackrock_spireMapScript::OnCreatureCreate ( Creature creature)
inlineoverridevirtual

Reimplemented from InstanceScript.

Definition at line 82 of file instance_blackrock_spire.cpp.

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◆ OnGameObjectCreate()

void instance_blackrock_spire::instance_blackrock_spireMapScript::OnGameObjectCreate ( GameObject go)
inlineoverridevirtual

Reimplemented from InstanceScript.

Definition at line 146 of file instance_blackrock_spire.cpp.

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◆ ProcessEvent()

void instance_blackrock_spire::instance_blackrock_spireMapScript::ProcessEvent ( WorldObject ,
uint32  eventId,
WorldObject  
)
inlineoverridevirtual

Reimplemented from ZoneScript.

Definition at line 285 of file instance_blackrock_spire.cpp.

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◆ SetBossState()

bool instance_blackrock_spire::instance_blackrock_spireMapScript::SetBossState ( uint32  type,
EncounterState  state 
)
inlineoverridevirtual

Reimplemented from InstanceScript.

Definition at line 255 of file instance_blackrock_spire.cpp.

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◆ SetData()

void instance_blackrock_spire::instance_blackrock_spireMapScript::SetData ( uint32  type,
uint32  data 
)
inlineoverridevirtual

Reimplemented from ZoneScript.

Definition at line 307 of file instance_blackrock_spire.cpp.

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◆ Update()

void instance_blackrock_spire::instance_blackrock_spireMapScript::Update ( uint32  diff)
inlineoverridevirtual

Reimplemented from InstanceScript.

Definition at line 406 of file instance_blackrock_spire.cpp.

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Member Data Documentation

◆ _incarceratorList

GuidList instance_blackrock_spire::instance_blackrock_spireMapScript::_incarceratorList
protected

Definition at line 546 of file instance_blackrock_spire.cpp.

◆ Events

EventMap instance_blackrock_spire::instance_blackrock_spireMapScript::Events
protected

Definition at line 520 of file instance_blackrock_spire.cpp.

◆ GeneralDrakkisath

ObjectGuid instance_blackrock_spire::instance_blackrock_spireMapScript::GeneralDrakkisath
protected

Definition at line 535 of file instance_blackrock_spire.cpp.

◆ GizrultheSlavener

ObjectGuid instance_blackrock_spire::instance_blackrock_spireMapScript::GizrultheSlavener
protected

Definition at line 527 of file instance_blackrock_spire.cpp.

◆ go_blackrockaltar

ObjectGuid instance_blackrock_spire::instance_blackrock_spireMapScript::go_blackrockaltar
protected

Definition at line 540 of file instance_blackrock_spire.cpp.

◆ go_doors

ObjectGuid instance_blackrock_spire::instance_blackrock_spireMapScript::go_doors
protected

Definition at line 538 of file instance_blackrock_spire.cpp.

◆ go_emberseerin

ObjectGuid instance_blackrock_spire::instance_blackrock_spireMapScript::go_emberseerin
protected

Definition at line 537 of file instance_blackrock_spire.cpp.

◆ go_emberseerout

ObjectGuid instance_blackrock_spire::instance_blackrock_spireMapScript::go_emberseerout
protected

Definition at line 539 of file instance_blackrock_spire.cpp.

◆ go_emberseerrunes

ObjectGuid instance_blackrock_spire::instance_blackrock_spireMapScript::go_emberseerrunes[7]
protected

Definition at line 542 of file instance_blackrock_spire.cpp.

◆ go_portcullis_active

ObjectGuid instance_blackrock_spire::instance_blackrock_spireMapScript::go_portcullis_active
protected

Definition at line 544 of file instance_blackrock_spire.cpp.

◆ go_portcullis_tobossrooms

ObjectGuid instance_blackrock_spire::instance_blackrock_spireMapScript::go_portcullis_tobossrooms
protected

Definition at line 545 of file instance_blackrock_spire.cpp.

◆ go_roomrunes

ObjectGuid instance_blackrock_spire::instance_blackrock_spireMapScript::go_roomrunes[7]
protected

Definition at line 541 of file instance_blackrock_spire.cpp.

◆ Gyth

ObjectGuid instance_blackrock_spire::instance_blackrock_spireMapScript::Gyth
protected

Definition at line 532 of file instance_blackrock_spire.cpp.

◆ Halycon

ObjectGuid instance_blackrock_spire::instance_blackrock_spireMapScript::Halycon
protected

Definition at line 528 of file instance_blackrock_spire.cpp.

◆ HighlordOmokk

ObjectGuid instance_blackrock_spire::instance_blackrock_spireMapScript::HighlordOmokk
protected

Definition at line 521 of file instance_blackrock_spire.cpp.

◆ LordVictorNefarius

ObjectGuid instance_blackrock_spire::instance_blackrock_spireMapScript::LordVictorNefarius
protected

Definition at line 533 of file instance_blackrock_spire.cpp.

◆ MotherSmolderweb

ObjectGuid instance_blackrock_spire::instance_blackrock_spireMapScript::MotherSmolderweb
protected

Definition at line 524 of file instance_blackrock_spire.cpp.

◆ OverlordWyrmthalak

ObjectGuid instance_blackrock_spire::instance_blackrock_spireMapScript::OverlordWyrmthalak
protected

Definition at line 529 of file instance_blackrock_spire.cpp.

◆ PyroguardEmberseer

ObjectGuid instance_blackrock_spire::instance_blackrock_spireMapScript::PyroguardEmberseer
protected

Definition at line 530 of file instance_blackrock_spire.cpp.

◆ QuartermasterZigris

ObjectGuid instance_blackrock_spire::instance_blackrock_spireMapScript::QuartermasterZigris
protected

Definition at line 526 of file instance_blackrock_spire.cpp.

◆ runecreaturelist

GuidVector instance_blackrock_spire::instance_blackrock_spireMapScript::runecreaturelist[7]
protected

Definition at line 543 of file instance_blackrock_spire.cpp.

◆ ScarshieldInfiltrator

ObjectGuid instance_blackrock_spire::instance_blackrock_spireMapScript::ScarshieldInfiltrator
protected

Definition at line 536 of file instance_blackrock_spire.cpp.

◆ ShadowHunterVoshgajin

ObjectGuid instance_blackrock_spire::instance_blackrock_spireMapScript::ShadowHunterVoshgajin
protected

Definition at line 522 of file instance_blackrock_spire.cpp.

◆ TheBeast

ObjectGuid instance_blackrock_spire::instance_blackrock_spireMapScript::TheBeast
protected

Definition at line 534 of file instance_blackrock_spire.cpp.

◆ UrokDoomhowl

ObjectGuid instance_blackrock_spire::instance_blackrock_spireMapScript::UrokDoomhowl
protected

Definition at line 525 of file instance_blackrock_spire.cpp.

◆ WarchiefRendBlackhand

ObjectGuid instance_blackrock_spire::instance_blackrock_spireMapScript::WarchiefRendBlackhand
protected

Definition at line 531 of file instance_blackrock_spire.cpp.

◆ WarMasterVoone

ObjectGuid instance_blackrock_spire::instance_blackrock_spireMapScript::WarMasterVoone
protected

Definition at line 523 of file instance_blackrock_spire.cpp.


The documentation for this struct was generated from the following file: