18#ifndef CULLING_OF_STRATHOLME_H
19#define CULLING_OF_STRATHOLME_H
25#define DataHeader "CS"
26#define CoSScriptName "instance_culling_of_stratholme"
170template <
class AI,
class T>
Position const & GetArthasSnapbackFor(COSProgressStates state)
AI * GetCullingOfStratholmeAI(T *obj)
@ DATA_INFINITE_CORRUPTOR
COSProgressStates GetStableStateFor(COSProgressStates const state)
@ ACTION_START_RP_EVENT4_2
@ ACTION_START_RP_EVENT4_1
@ SPAWNGRP_GAUNTLET_TRASH
uint32 constexpr EncounterCount