#include <SpellScript.h>
Definition at line 507 of file SpellScript.h.
◆ TargetHook() [1/3]
SpellScript::TargetHook::TargetHook |
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uint8 |
effectIndex, |
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uint16 |
targetType, |
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bool |
area, |
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bool |
dest |
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) |
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◆ TargetHook() [2/3]
SpellScript::TargetHook::TargetHook |
( |
TargetHook const & |
right | ) |
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delete |
◆ TargetHook() [3/3]
SpellScript::TargetHook::TargetHook |
( |
TargetHook && |
right | ) |
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defaultnoexcept |
◆ ~TargetHook()
SpellScript::TargetHook::~TargetHook |
( |
| ) |
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virtualdefault |
◆ CheckEffect()
bool SpellScript::TargetHook::CheckEffect |
( |
SpellInfo const * |
spellInfo, |
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uint8 |
effIndex |
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) |
| const |
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overridevirtual |
◆ GetTarget()
uint16 SpellScript::TargetHook::GetTarget |
( |
| ) |
const |
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inline |
◆ operator=() [1/2]
◆ operator=() [2/2]
◆ ToString()
std::string SpellScript::TargetHook::ToString |
( |
| ) |
const |
◆ _area
bool SpellScript::TargetHook::_area |
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protected |
◆ _dest
bool SpellScript::TargetHook::_dest |
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protected |
◆ _targetType
uint16 SpellScript::TargetHook::_targetType |
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protected |
The documentation for this class was generated from the following files: