18#ifndef DEF_BARADIN_HOLD_H_
19#define DEF_BARADIN_HOLD_H_
23#define DataHeader "BH"
24#define BHScriptName "instance_baradin_hold"
68template<
class AI,
class T>
74#define RegisterBaradinHoldCreatureAI(ai_name) RegisterCreatureAIWithFactory(ai_name, GetBaradinHoldAI)
uint32 const EncounterCount
AI * GetBaradinHoldAI(T *obj)
@ DATA_EXTINUISH_FEL_FLAMES