This is the complete list of members for PointMovementGenerator, including all inherited members.
_closeEnoughDistance | PointMovementGenerator | private |
_destination | PointMovementGenerator | private |
_finalOrient | PointMovementGenerator | private |
_generatePath | PointMovementGenerator | private |
_movementId | PointMovementGenerator | private |
_speed | PointMovementGenerator | private |
_speedSelectionMode | PointMovementGenerator | private |
AddFlag(uint16 const flag) | MovementGenerator | inline |
BaseUnitState | MovementGenerator | |
Deactivate(Unit *owner) override | PointMovementGenerator | virtual |
Finalize(Unit *owner, bool active, bool movementInform) override | PointMovementGenerator | virtual |
Flags | MovementGenerator | |
GetDebugInfo() const | MovementGenerator | virtual |
GetId() const | PointMovementGenerator | inline |
GetMovementGeneratorType() const override | PointMovementGenerator | virtual |
GetResetPosition(Unit *, float &, float &, float &) | MovementGenerator | inlinevirtual |
HasFlag(uint16 const flag) const | MovementGenerator | inline |
i_faceTarget | PointMovementGenerator | private |
i_spellEffectExtra | PointMovementGenerator | private |
Initialize(Unit *owner) override | PointMovementGenerator | virtual |
Mode | MovementGenerator | |
MovementGenerator() | MovementGenerator | inlineexplicit |
MovementGenerator(MovementGenerator const &)=delete | MovementGenerator | |
MovementGenerator(MovementGenerator &&)=delete | MovementGenerator | |
MovementInform(Unit *) | PointMovementGenerator | private |
operator=(MovementGenerator const &)=delete | MovementGenerator | |
operator=(MovementGenerator &&)=delete | MovementGenerator | |
Pause(uint32) | MovementGenerator | inlinevirtual |
PointMovementGenerator(uint32 id, float x, float y, float z, bool generatePath, Optional< float > speed={}, Optional< float > finalOrient={}, Unit const *faceTarget=nullptr, Movement::SpellEffectExtraData const *spellEffectExtraData=nullptr, MovementWalkRunSpeedSelectionMode speedSelectionMode=MovementWalkRunSpeedSelectionMode::Default, Optional< float > closeEnoughDistance={}) | PointMovementGenerator | explicit |
Priority | MovementGenerator | |
RemoveFlag(uint16 const flag) | MovementGenerator | inline |
Reset(Unit *owner) override | PointMovementGenerator | virtual |
Resume(uint32) | MovementGenerator | inlinevirtual |
UnitSpeedChanged() override | PointMovementGenerator | inlinevirtual |
Update(Unit *owner, uint32 diff) override | PointMovementGenerator | virtual |
~MovementGenerator() | MovementGenerator | virtual |