#include <GridNotifiers.h>
Definition at line 817 of file GridNotifiers.h.
◆ NearestGameObjectTypeInObjectRangeCheck() [1/2]
Trinity::NearestGameObjectTypeInObjectRangeCheck::NearestGameObjectTypeInObjectRangeCheck |
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WorldObject const & |
obj, |
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GameobjectTypes |
type, |
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float |
range |
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) |
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inline |
◆ NearestGameObjectTypeInObjectRangeCheck() [2/2]
◆ operator()()
bool Trinity::NearestGameObjectTypeInObjectRangeCheck::operator() |
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GameObject * |
go | ) |
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inline |
◆ i_obj
WorldObject const& Trinity::NearestGameObjectTypeInObjectRangeCheck::i_obj |
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private |
◆ i_range
float Trinity::NearestGameObjectTypeInObjectRangeCheck::i_range |
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private |
◆ i_type
The documentation for this class was generated from the following file: