#include <ScriptMgr.h>
Definition at line 245 of file ScriptMgr.h.
◆ WorldScript()
WorldScript::WorldScript |
( |
char const * |
name | ) |
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explicitprotected |
◆ ~WorldScript()
WorldScript::~WorldScript |
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default |
◆ OnConfigLoad()
void WorldScript::OnConfigLoad |
( |
bool |
reload | ) |
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virtual |
◆ OnMotdChange()
void WorldScript::OnMotdChange |
( |
std::string & |
newMotd | ) |
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virtual |
◆ OnOpenStateChange()
void WorldScript::OnOpenStateChange |
( |
bool |
open | ) |
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virtual |
◆ OnShutdown()
void WorldScript::OnShutdown |
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| ) |
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virtual |
◆ OnShutdownCancel()
void WorldScript::OnShutdownCancel |
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| ) |
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virtual |
◆ OnShutdownInitiate()
◆ OnStartup()
void WorldScript::OnStartup |
( |
| ) |
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virtual |
◆ OnUpdate()
void WorldScript::OnUpdate |
( |
uint32 |
diff | ) |
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virtual |
The documentation for this class was generated from the following files: