TrinityCore
Trinity::AnyFriendlyUnitInObjectRangeCheck Member List

This is the complete list of members for Trinity::AnyFriendlyUnitInObjectRangeCheck, including all inherited members.

AnyFriendlyUnitInObjectRangeCheck(WorldObject const *obj, Unit const *funit, float range, bool playerOnly=false, bool incOwnRadius=true, bool incTargetRadius=true)Trinity::AnyFriendlyUnitInObjectRangeCheckinline
i_funitTrinity::AnyFriendlyUnitInObjectRangeCheckprivate
i_incOwnRadiusTrinity::AnyFriendlyUnitInObjectRangeCheckprivate
i_incTargetRadiusTrinity::AnyFriendlyUnitInObjectRangeCheckprivate
i_objTrinity::AnyFriendlyUnitInObjectRangeCheckprivate
i_playerOnlyTrinity::AnyFriendlyUnitInObjectRangeCheckprivate
i_rangeTrinity::AnyFriendlyUnitInObjectRangeCheckprivate
operator()(Unit *u) constTrinity::AnyFriendlyUnitInObjectRangeCheckinline