TrinityCore
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#include "TransportMgr.h"
#include "Containers.h"
#include "DatabaseEnv.h"
#include "DB2Stores.h"
#include "InstanceScript.h"
#include "Log.h"
#include "Map.h"
#include "MoveSplineInitArgs.h"
#include "ObjectAccessor.h"
#include "ObjectMgr.h"
#include "PhasingHandler.h"
#include "Spline.h"
#include "Transport.h"
Go to the source code of this file.
Classes | |
class | SplineRawInitializer |
Functions | |
static void | InitializeLeg (TransportPathLeg *leg, std::vector< TransportPathEvent > *outEvents, std::vector< TaxiPathNodeEntry const * > const &pathPoints, std::vector< TaxiPathNodeEntry const * > const &pauses, std::vector< TaxiPathNodeEntry const * > const &events, GameObjectTemplate const *goInfo, uint32 &totalTime) |
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