TrinityCore
Battlenet::Services::ClubService Member List

This is the complete list of members for Battlenet::Services::ClubService, including all inherited members.

_sessionBattlenet::WorldserverService< club::v1::ClubService >protected
BaseService typedefBattlenet::Services::ClubServiceprivate
ClubService(WorldSession *session)Battlenet::Services::ClubService
CreateGuildClubType()Battlenet::Services::ClubServicestatic
FillStreamMessage(club::v1::StreamMessage *message, std::string_view msg, std::chrono::microseconds messageTime, ObjectGuid author)Battlenet::Services::ClubServiceprivatestatic
GetCallerInfo() const overrideBattlenet::WorldserverService< club::v1::ClubService >inlineprotected
HandleAdvanceStreamViewTime(club::v1::AdvanceStreamViewTimeRequest const *request, NoData *response, std::function< void(ServiceBase *, uint32, ::google::protobuf::Message const *)> &continuation) overrideBattlenet::Services::ClubService
HandleCreateMessage(club::v1::CreateMessageRequest const *request, club::v1::CreateMessageResponse *response, std::function< void(ServiceBase *, uint32, ::google::protobuf::Message const *)> &continuation) overrideBattlenet::Services::ClubService
HandleGetClubType(club::v1::GetClubTypeRequest const *request, club::v1::GetClubTypeResponse *response, std::function< void(ServiceBase *, uint32, ::google::protobuf::Message const *)> &continuation) overrideBattlenet::Services::ClubService
HandleGetMembers(club::v1::GetMembersRequest const *request, club::v1::GetMembersResponse *response, std::function< void(ServiceBase *, uint32, ::google::protobuf::Message const *)> &continuation) overrideBattlenet::Services::ClubService
HandleGetStreams(club::v1::GetStreamsRequest const *request, club::v1::GetStreamsResponse *response, std::function< void(ServiceBase *, uint32, ::google::protobuf::Message const *)> &continuation) overrideBattlenet::Services::ClubService
HandleSetStreamFocus(club::v1::SetStreamFocusRequest const *request, NoData *response, std::function< void(ServiceBase *, uint32, ::google::protobuf::Message const *)> &continuation) overrideBattlenet::Services::ClubService
HandleSubscribe(club::v1::SubscribeRequest const *request, NoData *response, std::function< void(ServiceBase *, uint32, ::google::protobuf::Message const *)> &continuation) overrideBattlenet::Services::ClubService
HandleSubscribeStream(club::v1::SubscribeStreamRequest const *request, NoData *response, std::function< void(ServiceBase *, uint32, ::google::protobuf::Message const *)> &continuation) overrideBattlenet::Services::ClubService
HandleUnsubscribeStream(club::v1::UnsubscribeStreamRequest const *request, NoData *response, std::function< void(ServiceBase *, uint32, ::google::protobuf::Message const *)> &continuation) overrideBattlenet::Services::ClubService
SendRequest(uint32 serviceHash, uint32 methodId, google::protobuf::Message const *request, std::function< void(MessageBuffer)> callback) overrideBattlenet::WorldserverService< club::v1::ClubService >inlineprotected
SendRequest(uint32 serviceHash, uint32 methodId, google::protobuf::Message const *request) overrideBattlenet::WorldserverService< club::v1::ClubService >inlineprotected
SendResponse(uint32 serviceHash, uint32 methodId, uint32 token, uint32 status) overrideBattlenet::WorldserverService< club::v1::ClubService >inlineprotected
SendResponse(uint32 serviceHash, uint32 methodId, uint32 token, google::protobuf::Message const *response) overrideBattlenet::WorldserverService< club::v1::ClubService >inlineprotected
WorldserverService(WorldSession *session)Battlenet::WorldserverService< club::v1::ClubService >inline