TrinityCore
WorldPackets::Battleground::BattlefieldStatusActive Class Referencefinal

#include <BattlegroundPackets.h>

+ Inheritance diagram for WorldPackets::Battleground::BattlefieldStatusActive:

Public Member Functions

 BattlefieldStatusActive ()
 
WorldPacket const * Write () override
 
- Public Member Functions inherited from WorldPackets::ServerPacket
 ServerPacket (OpcodeServer opcode, size_t initialSize=200, ConnectionType connection=CONNECTION_TYPE_DEFAULT)
 
void Read () override final
 
void Clear ()
 
WorldPacket && Move ()
 
void ShrinkToFit ()
 
OpcodeServer GetOpcode () const
 
- Public Member Functions inherited from WorldPackets::Packet
 Packet (WorldPacket &&worldPacket)
 
virtual ~Packet ()=default
 
 Packet (Packet const &right)=delete
 
Packetoperator= (Packet const &right)=delete
 
virtual WorldPacket const * Write ()=0
 
virtual void Read ()=0
 
WorldPacket const * GetRawPacket () const
 
size_t GetSize () const
 
ConnectionType GetConnection () const
 

Public Attributes

BattlefieldStatusHeader Hdr
 
uint32 ShutdownTimer = 0
 
uint8 ArenaFaction = 0
 
bool LeftEarly = false
 
uint32 StartTimer = 0
 
uint32 Mapid = 0
 

Additional Inherited Members

- Protected Attributes inherited from WorldPackets::Packet
WorldPacket _worldPacket
 

Detailed Description

Definition at line 199 of file BattlegroundPackets.h.

Constructor & Destructor Documentation

◆ BattlefieldStatusActive()

WorldPackets::Battleground::BattlefieldStatusActive::BattlefieldStatusActive ( )
inline

Definition at line 202 of file BattlegroundPackets.h.

Member Function Documentation

◆ Write()

WorldPacket const * WorldPackets::Battleground::BattlefieldStatusActive::Write ( )
overridevirtual

Implements WorldPackets::Packet.

Definition at line 197 of file BattlegroundPackets.cpp.

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Member Data Documentation

◆ ArenaFaction

uint8 WorldPackets::Battleground::BattlefieldStatusActive::ArenaFaction = 0

Definition at line 208 of file BattlegroundPackets.h.

◆ Hdr

BattlefieldStatusHeader WorldPackets::Battleground::BattlefieldStatusActive::Hdr

Definition at line 206 of file BattlegroundPackets.h.

◆ LeftEarly

bool WorldPackets::Battleground::BattlefieldStatusActive::LeftEarly = false

Definition at line 209 of file BattlegroundPackets.h.

◆ Mapid

uint32 WorldPackets::Battleground::BattlefieldStatusActive::Mapid = 0

Definition at line 211 of file BattlegroundPackets.h.

◆ ShutdownTimer

uint32 WorldPackets::Battleground::BattlefieldStatusActive::ShutdownTimer = 0

Definition at line 207 of file BattlegroundPackets.h.

◆ StartTimer

uint32 WorldPackets::Battleground::BattlefieldStatusActive::StartTimer = 0

Definition at line 210 of file BattlegroundPackets.h.


The documentation for this class was generated from the following files: