TrinityCore
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#include <BattlegroundPackets.h>
Public Member Functions | |
BattlefieldStatusActive () | |
WorldPacket const * | Write () override |
Public Member Functions inherited from WorldPackets::ServerPacket | |
ServerPacket (OpcodeServer opcode, size_t initialSize=200, ConnectionType connection=CONNECTION_TYPE_DEFAULT) | |
void | Read () override final |
void | Clear () |
WorldPacket && | Move () |
void | ShrinkToFit () |
OpcodeServer | GetOpcode () const |
Public Member Functions inherited from WorldPackets::Packet | |
Packet (WorldPacket &&worldPacket) | |
virtual | ~Packet ()=default |
Packet (Packet const &right)=delete | |
Packet & | operator= (Packet const &right)=delete |
virtual WorldPacket const * | Write ()=0 |
virtual void | Read ()=0 |
WorldPacket const * | GetRawPacket () const |
size_t | GetSize () const |
ConnectionType | GetConnection () const |
Public Attributes | |
BattlefieldStatusHeader | Hdr |
uint32 | ShutdownTimer = 0 |
uint8 | ArenaFaction = 0 |
bool | LeftEarly = false |
uint32 | StartTimer = 0 |
uint32 | Mapid = 0 |
Additional Inherited Members | |
Protected Attributes inherited from WorldPackets::Packet | |
WorldPacket | _worldPacket |
Definition at line 199 of file BattlegroundPackets.h.
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inline |
Definition at line 202 of file BattlegroundPackets.h.
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overridevirtual |
Implements WorldPackets::Packet.
Definition at line 197 of file BattlegroundPackets.cpp.
uint8 WorldPackets::Battleground::BattlefieldStatusActive::ArenaFaction = 0 |
Definition at line 208 of file BattlegroundPackets.h.
BattlefieldStatusHeader WorldPackets::Battleground::BattlefieldStatusActive::Hdr |
Definition at line 206 of file BattlegroundPackets.h.
bool WorldPackets::Battleground::BattlefieldStatusActive::LeftEarly = false |
Definition at line 209 of file BattlegroundPackets.h.
uint32 WorldPackets::Battleground::BattlefieldStatusActive::Mapid = 0 |
Definition at line 211 of file BattlegroundPackets.h.
uint32 WorldPackets::Battleground::BattlefieldStatusActive::ShutdownTimer = 0 |
Definition at line 207 of file BattlegroundPackets.h.
uint32 WorldPackets::Battleground::BattlefieldStatusActive::StartTimer = 0 |
Definition at line 210 of file BattlegroundPackets.h.