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| AssistanceMovementGenerator (uint32 id, float x, float y, float z) |
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void | Finalize (Unit *owner, bool active, bool movementInform) override |
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MovementGeneratorType | GetMovementGeneratorType () const override |
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| PointMovementGenerator (uint32 id, float x, float y, float z, bool generatePath, Optional< float > speed={}, Optional< float > finalOrient={}, Unit const *faceTarget=nullptr, Movement::SpellEffectExtraData const *spellEffectExtraData=nullptr, MovementWalkRunSpeedSelectionMode speedSelectionMode=MovementWalkRunSpeedSelectionMode::Default, Optional< float > closeEnoughDistance={}) |
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MovementGeneratorType | GetMovementGeneratorType () const override |
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void | Initialize (Unit *owner) override |
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void | Reset (Unit *owner) override |
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bool | Update (Unit *owner, uint32 diff) override |
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void | Deactivate (Unit *owner) override |
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void | Finalize (Unit *owner, bool active, bool movementInform) override |
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void | UnitSpeedChanged () override |
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uint32 | GetId () const |
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| MovementGenerator () |
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| MovementGenerator (MovementGenerator const &)=delete |
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| MovementGenerator (MovementGenerator &&)=delete |
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MovementGenerator & | operator= (MovementGenerator const &)=delete |
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MovementGenerator & | operator= (MovementGenerator &&)=delete |
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virtual | ~MovementGenerator () |
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virtual void | Initialize (Unit *owner)=0 |
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virtual void | Reset (Unit *owner)=0 |
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virtual bool | Update (Unit *owner, uint32 diff)=0 |
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virtual void | Deactivate (Unit *owner)=0 |
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virtual void | Finalize (Unit *owner, bool active, bool movementInform)=0 |
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virtual MovementGeneratorType | GetMovementGeneratorType () const =0 |
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virtual void | UnitSpeedChanged () |
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virtual void | Pause (uint32) |
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virtual void | Resume (uint32) |
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virtual bool | GetResetPosition (Unit *, float &, float &, float &) |
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void | AddFlag (uint16 const flag) |
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bool | HasFlag (uint16 const flag) const |
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void | RemoveFlag (uint16 const flag) |
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virtual std::string | GetDebugInfo () const |
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Definition at line 66 of file PointMovementGenerator.h.