TrinityCore
ChatHandler Member List

This is the complete list of members for ChatHandler, including all inherited members.

_ParseCommands(std::string_view text)ChatHandler
ChatHandler(WorldSession *session)ChatHandlerinlineexplicit
ChatHandler()ChatHandlerinlineexplicitprotected
extractKeyFromLink(char *text, char const *linkType, char **something1=nullptr)ChatHandler
extractKeyFromLink(char *text, char const *const *linkTypes, int *found_idx, char **something1=nullptr)ChatHandler
extractLowGuidFromLink(char *text, HighGuid &guidHigh)ChatHandler
extractPlayerNameFromLink(char *text)ChatHandler
extractPlayerTarget(char *args, Player **player, ObjectGuid *player_guid=nullptr, std::string *player_name=nullptr)ChatHandler
extractQuotedArg(char *args)ChatHandler
GetCreatureFromPlayerMapByDbGuid(ObjectGuid::LowType lowguid)ChatHandler
GetNameLink() constChatHandlervirtual
GetNameLink(Player *chr) constChatHandler
GetNearbyGameObject()ChatHandler
GetObjectFromPlayerMapByDbGuid(ObjectGuid::LowType lowguid)ChatHandler
GetPlayer() constChatHandler
GetPlayerGroupAndGUIDByName(const char *cname, Player *&player, Group *&group, ObjectGuid &guid, bool offline=false)ChatHandler
getSelectedCreature()ChatHandler
getSelectedObject()ChatHandler
getSelectedPlayer()ChatHandler
getSelectedPlayerOrSelf()ChatHandler
getSelectedUnit()ChatHandler
GetSession()ChatHandlerinline
GetSession() constChatHandlerinline
GetSessionDbcLocale() constChatHandlervirtual
GetSessionDbLocaleIndex() constChatHandlervirtual
GetTrinityString(uint32 entry) constChatHandlervirtual
HasLowerSecurity(Player *target, ObjectGuid guid, bool strong=false)ChatHandler
HasLowerSecurityAccount(WorldSession *target, uint32 account, bool strong=false)ChatHandler
HasPermission(uint32 permission) constChatHandlervirtual
HasSentErrorMessage() constChatHandlerinline
IsConsole() constChatHandlerinline
IsHumanReadable() constChatHandlerinlinevirtual
LineFromMessage(char *&pos)ChatHandlerstatic
m_sessionChatHandlerprivate
needReportToTarget(Player *chr) constChatHandlervirtual
ParseCommands(std::string_view text)ChatHandlervirtual
PGetParseString(uint32 entry, Args &&... args) constChatHandlerinline
playerLink(std::string const &name) constChatHandler
PSendSysMessage(const char *fmt, Args &&... args)ChatHandlerinline
PSendSysMessage(uint32 entry, Args &&... args)ChatHandlerinline
SendGlobalGMSysMessage(const char *str)ChatHandler
SendGlobalSysMessage(const char *str)ChatHandler
SendSysMessage(std::string_view str, bool escapeCharacters=false)ChatHandlervirtual
SendSysMessage(uint32 entry)ChatHandler
sentErrorMessageChatHandlerprivate
SetSentErrorMessage(bool val)ChatHandlerinline
~ChatHandler()ChatHandlerinlinevirtual