TrinityCore
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#include <G3D/Vector3.h>
#include <G3D/AABox.h>
#include <G3D/Ray.h>
#include "BoundingIntervalHierarchy.h"
#include "Define.h"
#include "EnumFlag.h"
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Classes | |
struct | VMAP::MeshTriangle |
class | VMAP::WmoLiquid |
class | VMAP::GroupModel |
class | VMAP::WorldModel |
Namespaces | |
namespace | VMAP |
Enumerations | |
enum class | VMAP::ModelFlags : uint32 { VMAP::None = 0x0 , VMAP::IsM2 = 0x1 } |
Functions | |
VMAP::DEFINE_ENUM_FLAG (ModelFlags) | |