#include "icecrown_citadel.h"
#include "GameObject.h"
#include "GameObjectAI.h"
#include "InstanceScript.h"
#include "Map.h"
#include "Player.h"
#include "ScriptedGossip.h"
#include "ScriptMgr.h"
#include "Spell.h"
#include "SpellInfo.h"
#include "SpellMgr.h"
#include "Transport.h"
Go to the source code of this file.
◆ AddSC_icecrown_citadel_teleport()
void AddSC_icecrown_citadel_teleport |
( |
| ) |
|
◆ TeleportSpells
std::vector<uint32> const TeleportSpells |
|
static |
Initial value:=
{
0,
}
@ ORATORY_OF_THE_DAMNED_TELEPORT
@ DEATHBRINGER_S_RISE_TELEPORT
@ SINDRAGOSA_S_LAIR_TELEPORT
@ LIGHT_S_HAMMER_TELEPORT
@ RAMPART_OF_SKULLS_TELEPORT
Definition at line 31 of file go_icecrown_citadel_teleport.cpp.