TrinityCore
CreatureAIRegistry.cpp File Reference
#include "CreatureAIFactory.h"
#include "GameObjectAIFactory.h"
#include "CombatAI.h"
#include "GuardAI.h"
#include "PassiveAI.h"
#include "PetAI.h"
#include "ReactorAI.h"
#include "ScheduledChangeAI.h"
#include "SmartAI.h"
#include "TotemAI.h"
#include "ObjectMgr.h"
#include "MovementGenerator.h"
+ Include dependency graph for CreatureAIRegistry.cpp:

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Namespaces

namespace  AIRegistry
 

Functions

void AIRegistry::Initialize ()