TrinityCore
Trinity::GameObjectFocusCheck Class Reference

#include <GridNotifiers.h>

Public Member Functions

 GameObjectFocusCheck (WorldObject const *caster, uint32 focusId)
 
bool operator() (GameObject *go) const
 

Private Attributes

WorldObject const * _caster
 
uint32 _focusId
 

Detailed Description

Definition at line 696 of file GridNotifiers.h.

Constructor & Destructor Documentation

◆ GameObjectFocusCheck()

Trinity::GameObjectFocusCheck::GameObjectFocusCheck ( WorldObject const *  caster,
uint32  focusId 
)
inline

Definition at line 699 of file GridNotifiers.h.

Member Function Documentation

◆ operator()()

bool Trinity::GameObjectFocusCheck::operator() ( GameObject go) const
inline

Definition at line 701 of file GridNotifiers.h.

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Member Data Documentation

◆ _caster

WorldObject const* Trinity::GameObjectFocusCheck::_caster
private

Definition at line 714 of file GridNotifiers.h.

◆ _focusId

uint32 Trinity::GameObjectFocusCheck::_focusId
private

Definition at line 715 of file GridNotifiers.h.


The documentation for this class was generated from the following file: