TrinityCore
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#include "ScriptMgr.h"
#include "Creature.h"
#include "GameObject.h"
#include "InstanceScript.h"
#include "sethekk_halls.h"
Go to the source code of this file.
Classes | |
class | instance_sethekk_halls |
struct | instance_sethekk_halls::instance_sethekk_halls_InstanceMapScript |
Functions | |
void | AddSC_instance_sethekk_halls () |
Variables | |
DoorData const | doorData [] |
ObjectData const | gameObjectData [] |
DungeonEncounterData const | encounters [] |
void AddSC_instance_sethekk_halls | ( | ) |
Definition at line 100 of file instance_sethekk_halls.cpp.
DoorData const doorData[] |
Definition at line 24 of file instance_sethekk_halls.cpp.
DungeonEncounterData const encounters[] |
Definition at line 36 of file instance_sethekk_halls.cpp.
ObjectData const gameObjectData[] |
Definition at line 30 of file instance_sethekk_halls.cpp.