TrinityCore
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#include "SkillExtraItems.h"
#include "DatabaseEnv.h"
#include "Log.h"
#include "ObjectMgr.h"
#include "Player.h"
#include "SpellMgr.h"
Go to the source code of this file.
Classes | |
struct | SkillPerfectItemEntry |
struct | SkillExtraItemEntry |
Typedefs | |
typedef std::map< uint32, SkillPerfectItemEntry > | SkillPerfectItemMap |
typedef std::map< uint32, SkillExtraItemEntry > | SkillExtraItemMap |
Functions | |
void | LoadSkillPerfectItemTable () |
void | LoadSkillExtraItemTable () |
bool | CanCreatePerfectItem (Player *player, uint32 spellId, float &perfectCreateChance, uint32 &perfectItemType) |
bool | CanCreateExtraItems (Player *player, uint32 spellId, float &additionalChance, uint8 &additionalMax) |
Variables | |
SkillPerfectItemMap | SkillPerfectItemStore |
SkillExtraItemMap | SkillExtraItemStore |
typedef std::map<uint32, SkillExtraItemEntry> SkillExtraItemMap |
Definition at line 133 of file SkillExtraItems.cpp.
typedef std::map<uint32, SkillPerfectItemEntry> SkillPerfectItemMap |
Definition at line 46 of file SkillExtraItems.cpp.
bool CanCreateExtraItems | ( | Player * | player, |
uint32 | spellId, | ||
float & | additionalChance, | ||
uint8 & | additionalMax | ||
) |
Definition at line 222 of file SkillExtraItems.cpp.
bool CanCreatePerfectItem | ( | Player * | player, |
uint32 | spellId, | ||
float & | perfectCreateChance, | ||
uint32 & | perfectItemType | ||
) |
Definition at line 201 of file SkillExtraItems.cpp.
void LoadSkillExtraItemTable | ( | ) |
Definition at line 138 of file SkillExtraItems.cpp.
void LoadSkillPerfectItemTable | ( | ) |
Definition at line 51 of file SkillExtraItems.cpp.
SkillExtraItemMap SkillExtraItemStore |
Definition at line 135 of file SkillExtraItems.cpp.
SkillPerfectItemMap SkillPerfectItemStore |
Definition at line 48 of file SkillExtraItems.cpp.