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◆ AddSC_instance_scarlet_monastery()
void AddSC_instance_scarlet_monastery |
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◆ BunnySpawnPosition
Position const BunnySpawnPosition = { 1776.27f, 1348.74f, 19.20f } |
◆ creatureData
◆ EarthBunnySpawnPosition
Position const EarthBunnySpawnPosition = { 1765.28f, 1347.46f, 18.55f, 6.17f } |
◆ Encounters
Initial value:=
{
}
@ DATA_HOUNDMASTER_LOKSEY
@ DATA_INTERROGATOR_VISHAS
@ DATA_HIGH_INQUISITOR_FAIRBANKS
@ DATA_MOGRAINE_AND_WHITE_EVENT
Definition at line 54 of file instance_scarlet_monastery.cpp.
◆ gameObjectData
Initial value:=
{
{ 0, 0 }
}
@ GO_HIGH_INQUISITORS_DOOR
@ DATA_LOOSELY_TURNED_SOIL
@ DATA_HIGH_INQUISITORS_DOOR
Definition at line 46 of file instance_scarlet_monastery.cpp.
◆ HeadlessHorsemanHeadSpawnPosition
Position const HeadlessHorsemanHeadSpawnPosition = { 1788.54f, 1348.05f, 18.88f } |
◆ HeadlessHorsemanSpawnPosition
Position const HeadlessHorsemanSpawnPosition = { 1765.00f, 1347.00f, 15.00f } |