TrinityCore
instance_naxxramas.cpp File Reference
#include "ScriptMgr.h"
#include "AreaBoundary.h"
#include "CreatureAI.h"
#include "EventMap.h"
#include "GameObject.h"
#include "InstanceScript.h"
#include "Map.h"
#include "naxxramas.h"
#include "TemporarySummon.h"
#include <sstream>
+ Include dependency graph for instance_naxxramas.cpp:

Go to the source code of this file.

Classes

class  instance_naxxramas
 
struct  instance_naxxramas::instance_naxxramas_InstanceMapScript
 

Functions

void AddSC_instance_naxxramas ()
 

Variables

BossBoundaryData const boundaries
 
DoorData const doorData []
 
ObjectData const objectData []
 
DungeonEncounterData const encounters []
 

Function Documentation

◆ AddSC_instance_naxxramas()

void AddSC_instance_naxxramas ( )

Definition at line 618 of file instance_naxxramas.cpp.

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Variable Documentation

◆ boundaries

BossBoundaryData const boundaries

Definition at line 29 of file instance_naxxramas.cpp.

◆ doorData

DoorData const doorData[]

Definition at line 62 of file instance_naxxramas.cpp.

◆ encounters

DungeonEncounterData const encounters[]
Initial value:
=
{
{ BOSS_ANUBREKHAN, {{ 1107 }} },
{ BOSS_FAERLINA, {{ 1110 }} },
{ BOSS_MAEXXNA, {{ 1116 }} },
{ BOSS_NOTH, {{ 1117 }} },
{ BOSS_HEIGAN, {{ 1112 }} },
{ BOSS_LOATHEB, {{ 1115 }} },
{ BOSS_PATCHWERK, {{ 1118 }} },
{ BOSS_GROBBULUS, {{ 1111 }} },
{ BOSS_GLUTH, {{ 1108 }} },
{ BOSS_THADDIUS, {{ 1120 }} },
{ BOSS_RAZUVIOUS, {{ 1113 }} },
{ BOSS_GOTHIK, {{ 1109 }} },
{ BOSS_HORSEMEN, {{ 1121 }} },
{ BOSS_SAPPHIRON, {{ 1119 }} },
{ BOSS_KELTHUZAD, {{ 1114 }} }
}
@ BOSS_RAZUVIOUS
Definition: naxxramas.h:40
@ BOSS_HEIGAN
Definition: naxxramas.h:34
@ BOSS_GROBBULUS
Definition: naxxramas.h:37
@ BOSS_LOATHEB
Definition: naxxramas.h:35
@ BOSS_GLUTH
Definition: naxxramas.h:38
@ BOSS_GOTHIK
Definition: naxxramas.h:41
@ BOSS_SAPPHIRON
Definition: naxxramas.h:43
@ BOSS_MAEXXNA
Definition: naxxramas.h:32
@ BOSS_THADDIUS
Definition: naxxramas.h:39
@ BOSS_KELTHUZAD
Definition: naxxramas.h:44
@ BOSS_ANUBREKHAN
Definition: naxxramas.h:30
@ BOSS_NOTH
Definition: naxxramas.h:33
@ BOSS_PATCHWERK
Definition: naxxramas.h:36
@ BOSS_HORSEMEN
Definition: naxxramas.h:42
@ BOSS_FAERLINA
Definition: naxxramas.h:31

Definition at line 110 of file instance_naxxramas.cpp.

◆ objectData

ObjectData const objectData[]
Initial value:
=
{
{ 0, 0, }
}
@ GO_NAXX_PORTAL_CONSTRUCT
Definition: naxxramas.h:166
@ GO_KELTHUZAD_THRONE
Definition: naxxramas.h:124
@ GO_NAXX_PORTAL_ARACHNID
Definition: naxxramas.h:165
@ GO_NAXX_PORTAL_PLAGUE
Definition: naxxramas.h:167
@ GO_NAXX_PORTAL_MILITARY
Definition: naxxramas.h:168
@ DATA_NAXX_PORTAL_CONSTRUCT
Definition: naxxramas.h:55
@ DATA_NAXX_PORTAL_MILITARY
Definition: naxxramas.h:57
@ DATA_NAXX_PORTAL_ARACHNID
Definition: naxxramas.h:54
@ DATA_NAXX_PORTAL_PLAGUE
Definition: naxxramas.h:56
@ DATA_KELTHUZAD_THRONE
Definition: naxxramas.h:58

Definition at line 100 of file instance_naxxramas.cpp.