18#ifndef RUBY_SANCTUM_H_
19#define RUBY_SANCTUM_H_
23#define RSScriptName "instance_ruby_sanctum"
24#define DataHeader "RS"
132template <
class AI,
class T>
138#define RegisterRubySanctumCreatureAI(ai_name) RegisterCreatureAIWithFactory(ai_name, GetRubySanctumAI)
uint32 const EncounterCount
@ DATA_TWILIGHT_FLAME_RING
@ DATA_CRYSTAL_CHANNEL_TARGET
@ DATA_BALTHARUS_SHARED_HEALTH
@ DATA_GENERAL_ZARITHRIAN
@ DATA_ZARITHRIAN_SPAWN_STALKER_2
@ DATA_ZARITHRIAN_SPAWN_STALKER_1
@ DATA_ORB_ROTATION_FOCUS
@ DATA_BALTHARUS_THE_WARBORN
@ WORLDSTATE_CORPOREALITY_TOGGLE
@ WORLDSTATE_CORPOREALITY_MATERIAL
@ WORLDSTATE_CORPOREALITY_TWILIGHT
@ NPC_BALTHARUS_THE_WARBORN_CLONE
@ NPC_METEOR_STRIKE_NORTH
@ NPC_BALTHARUS_THE_WARBORN
@ NPC_METEOR_STRIKE_SOUTH
@ NPC_METEOR_STRIKE_FLAME
@ NPC_ZARITHRIAN_SPAWN_STALKER
AI * GetRubySanctumAI(T *obj)