TrinityCore
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#include "ScriptMgr.h"
#include "GameObject.h"
#include "hellfire_ramparts.h"
#include "InstanceScript.h"
#include "Map.h"
Go to the source code of this file.
Classes | |
class | instance_ramparts |
struct | instance_ramparts::instance_ramparts_InstanceMapScript |
Functions | |
void | AddSC_instance_ramparts () |
Variables | |
DungeonEncounterData const | encounters [] |
void AddSC_instance_ramparts | ( | ) |
Definition at line 92 of file instance_hellfire_ramparts.cpp.
DungeonEncounterData const encounters[] |
Definition at line 31 of file instance_hellfire_ramparts.cpp.