TrinityCore
|
This is the complete list of members for UF::GameObjectData, including all inherited members.
_changesMask | UF::HasChangesMask< 25 > | protected |
AnimGroupInstance | UF::GameObjectData | |
ArtKit | UF::GameObjectData | |
Base typedef | UF::HasChangesMask< 25 > | |
ClearChanged(UpdateField< T, BlockBit, Bit >(Derived::*)) | UF::HasChangesMask< 25 > | inline |
ClearChanged(UpdateFieldArray< T, Size, Bit, FirstElementBit >(Derived::*), uint32 index) | UF::HasChangesMask< 25 > | inline |
ClearChanged(DynamicUpdateField< T, BlockBit, Bit >(Derived::*field), uint32 index) | UF::HasChangesMask< 25 > | inline |
ClearChanged(OptionalUpdateField< T, BlockBit, Bit >(Derived::*)) | UF::HasChangesMask< 25 > | inline |
ClearChangesMask() | UF::GameObjectData | |
HasChangesMask< 25 >::ClearChangesMask(UpdateField< T, BlockBit, Bit > &field) | UF::HasChangesMask< 25 > | inlineprotectedstatic |
HasChangesMask< 25 >::ClearChangesMask(UpdateField< T, BlockBit, Bit > &, std::false_type) | UF::HasChangesMask< 25 > | inlineprotectedstatic |
HasChangesMask< 25 >::ClearChangesMask(UpdateField< T, BlockBit, Bit > &field, std::true_type) | UF::HasChangesMask< 25 > | inlineprotectedstatic |
HasChangesMask< 25 >::ClearChangesMask(UpdateFieldArray< T, Size, Bit, FirstElementBit > &field) | UF::HasChangesMask< 25 > | inlineprotectedstatic |
HasChangesMask< 25 >::ClearChangesMask(UpdateFieldArray< T, Size, Bit, FirstElementBit > &, std::false_type) | UF::HasChangesMask< 25 > | inlineprotectedstatic |
HasChangesMask< 25 >::ClearChangesMask(UpdateFieldArray< T, Size, Bit, FirstElementBit > &field, std::true_type) | UF::HasChangesMask< 25 > | inlineprotectedstatic |
HasChangesMask< 25 >::ClearChangesMask(DynamicUpdateField< T, BlockBit, Bit > &field) | UF::HasChangesMask< 25 > | inlineprotectedstatic |
HasChangesMask< 25 >::ClearChangesMask(DynamicUpdateField< T, BlockBit, Bit > &, std::false_type) | UF::HasChangesMask< 25 > | inlineprotectedstatic |
HasChangesMask< 25 >::ClearChangesMask(DynamicUpdateField< T, BlockBit, Bit > &field, std::true_type) | UF::HasChangesMask< 25 > | inlineprotectedstatic |
HasChangesMask< 25 >::ClearChangesMask(OptionalUpdateField< T, BlockBit, Bit > &field) | UF::HasChangesMask< 25 > | inlineprotectedstatic |
HasChangesMask< 25 >::ClearChangesMask(OptionalUpdateField< T, BlockBit, Bit > &, std::false_type) | UF::HasChangesMask< 25 > | inlineprotectedstatic |
HasChangesMask< 25 >::ClearChangesMask(OptionalUpdateField< T, BlockBit, Bit > &field, std::true_type) | UF::HasChangesMask< 25 > | inlineprotectedstatic |
CreatedBy | UF::GameObjectData | |
CustomParam | UF::GameObjectData | |
DisplayID | UF::GameObjectData | |
EnableDoodadSets | UF::GameObjectData | |
FactionTemplate | UF::GameObjectData | |
Flags | UF::GameObjectData | |
GetChangesMask() const | UF::HasChangesMask< 25 > | inline |
GuildGUID | UF::GameObjectData | |
Level | UF::GameObjectData | |
MarkChanged(UpdateField< T, BlockBit, Bit >(Derived::*)) | UF::HasChangesMask< 25 > | inline |
MarkChanged(UpdateFieldArray< T, Size, Bit, FirstElementBit >(Derived::*), uint32 index) | UF::HasChangesMask< 25 > | inline |
MarkChanged(DynamicUpdateField< T, BlockBit, Bit >(Derived::*), uint32) | UF::HasChangesMask< 25 > | inline |
MarkChanged(OptionalUpdateField< T, BlockBit, Bit >(Derived::*)) | UF::HasChangesMask< 25 > | inline |
Mask typedef | UF::HasChangesMask< 25 > | |
ModifyValue(UpdateField< T, BlockBit, Bit >(Derived::*field)) | UF::HasChangesMask< 25 > | inline |
ModifyValue(UpdateFieldArray< T, Size, Bit, FirstElementBit >(Derived::*field), uint32 index) | UF::HasChangesMask< 25 > | inline |
ModifyValue(DynamicUpdateField< T, BlockBit, Bit >(Derived::*field)) | UF::HasChangesMask< 25 > | inline |
ModifyValue(DynamicUpdateField< T, BlockBit, Bit >(Derived::*field), uint32 index) | UF::HasChangesMask< 25 > | inline |
ModifyValue(OptionalUpdateField< T, BlockBit, Bit >(Derived::*field)) | UF::HasChangesMask< 25 > | inline |
ParentRotation | UF::GameObjectData | |
PercentHealth | UF::GameObjectData | |
SpawnTrackingStateAnimID | UF::GameObjectData | |
SpawnTrackingStateAnimKitID | UF::GameObjectData | |
SpellVisualID | UF::GameObjectData | |
State | UF::GameObjectData | |
StateSpellVisualID | UF::GameObjectData | |
StateWorldEffectIDs | UF::GameObjectData | |
StateWorldEffectsQuestObjectiveID | UF::GameObjectData | |
TypeID | UF::GameObjectData | |
UiWidgetItemID | UF::GameObjectData | |
UiWidgetItemQuality | UF::GameObjectData | |
UiWidgetItemUnknown1000 | UF::GameObjectData | |
WorldEffects | UF::GameObjectData | |
WriteCreate(ByteBuffer &data, EnumFlag< UpdateFieldFlag > fieldVisibilityFlags, GameObject const *owner, Player const *receiver) const | UF::GameObjectData | |
WriteUpdate(ByteBuffer &data, EnumFlag< UpdateFieldFlag > fieldVisibilityFlags, GameObject const *owner, Player const *receiver) const | UF::GameObjectData | |
WriteUpdate(ByteBuffer &data, Mask const &changesMask, bool ignoreNestedChangesMask, GameObject const *owner, Player const *receiver) const | UF::GameObjectData |