TrinityCore
Garrison.cpp File Reference
#include "Garrison.h"
#include "Creature.h"
#include "DatabaseEnv.h"
#include "DB2Stores.h"
#include "GameObject.h"
#include "GameTime.h"
#include "GarrisonMgr.h"
#include "Log.h"
#include "Map.h"
#include "MapManager.h"
#include "ObjectMgr.h"
#include "PhasingHandler.h"
#include "Player.h"
#include "VehicleDefines.h"
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Functions

template<class T , void(T::*)(float, float, float, float) SecondaryRelocate>
T * BuildingSpawnHelper (GameObject *building, ObjectGuid::LowType spawnId, Map *map)
 

Function Documentation

◆ BuildingSpawnHelper()

template<class T , void(T::*)(float, float, float, float) SecondaryRelocate>
T * BuildingSpawnHelper ( GameObject building,
ObjectGuid::LowType  spawnId,
Map map 
)

Definition at line 685 of file Garrison.cpp.

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