#include <LFG.h>
Definition at line 122 of file LFG.h.
◆ LfgLockInfoData()
lfg::LfgLockInfoData::LfgLockInfoData |
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uint32 |
_lockStatus = 0 , |
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uint16 |
_requiredItemLevel = 0 , |
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float |
_currentItemLevel = 0 |
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) |
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inline |
◆ currentItemLevel
float lfg::LfgLockInfoData::currentItemLevel |
◆ lockStatus
uint32 lfg::LfgLockInfoData::lockStatus |
◆ requiredItemLevel
uint16 lfg::LfgLockInfoData::requiredItemLevel |
The documentation for this struct was generated from the following file:
- server/game/DungeonFinding/LFG.h